Leech: Difference between revisions

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{{Infobox item
{{Infobox item/auto|Leech}}{{Quotation|[[Shopkeeper]]|Ho-ho-ho my friend, you just upped your survivability by at least 30%!
| item_name            = Leech
| item_type            = Vitality
| item_tier            = 4
| souls                = 7,250
| has_components      = true
| has_passive1        = true
| has_passive2        = false
| has_active1          = false
| has_iscomponentof    = false
| component1_name      = Healbane
| item_stat1          = +{{#invoke:ItemData|get_prop|Leech|AbilityLifestealPercentHero}}% [[Spirit Lifesteal]]
| item_stat2          = +{{#invoke:ItemData|get_prop|Leech|BulletLifestealPercent}}% [[Bullet Lifesteal]]
| item_stat3          = +{{#invoke:ItemData|get_prop|Leech|BonusHealth}} [[Bonus Health]]
| item_stat4          = +{{#invoke:ItemData|get_prop|Leech|BaseAttackDamagePercent}}% [[Weapon Damage]]
| passive1_description = Your '''Spirit Damage''' applies '''Healing Reduction'''. If an enemy hero dies under this effect, you receive a large heal.
| passive1_stat1      = {{#invoke:ItemData|get_prop|Leech|HealAmpRegenPenaltyPercent}}% Healing Reduction (Conditional)
| passive1_stat2      = {{#invoke:ItemData|get_prop|Leech|HealOnKill}} Heal on Hero Kill
| passive1_stat3      = {{#invoke:ItemData|get_prop|Leech|AbilityDuration}}s Duration
}}
}}
 
{{ItemSummary|{{#var:item_key_or_en}}}}
'''Leech''' is a Tier 4 [[Vitality]] [[Item]] that provides [[Spirit Lifesteal]], [[Bullet Lifesteal]], [[Health|Bonus Health]], and [[Weapon Damage]] to the purchasing hero.
 
It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|Leech}}}} (its [[Component]], {{ItemIcon|Healbane}}, makes up {{Souls|{{#invoke:ItemData|get_cost|Healbane}}}} of the cost).


== Update history ==
== Update history ==
{{Main|Leech/Update history|l1=Update history}}
{{Update history}}
{{Update history}}


== Navigation ==
{{Item Navbox}}
{{Item Navbox}}