Lifesteal: Difference between revisions

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m move relevant info to Bullet Lifesteal (stat) and Spirit Lifesteal (stat) and transclude content here
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== Bullet Lifesteal ==
== Bullet Lifesteal ==
{{redirect|Bullet Lifesteal|the item|Bullet Lifesteal (item)}}
{{:Bullet Lifesteal (stat)}}
{{plink|Bullet Lifesteal}} returns a percentage of all outgoing [[Bullet Damage|bullet damage]] to the player as health.
 
=== Sources ===
{{Item stat table|Bullet Lifesteal}}


== Spirit Lifesteal ==
== Spirit Lifesteal ==
{{redirect|Spirit Lifesteal|the item|Spirit Lifesteal (item)}}
{{:Spirit Lifesteal (stat)}}
{{plink|Spirit Lifesteal}} returns a percentage of all outgoing [[Spirit Damage|spirit damage]] to the player as health.
 
=== Sources ===
{{Item stat table|Spirit Lifesteal}}
 
=== Soul Shredder Bullets ===
The debuff applied to opponents by {{item|Soul Shredder Bullets}} behaves differently from all other lifesteal items. It does not affect the user's Spirit Lifesteal stat, nor is it factored into the formula above; instead, it ''adds'' a flat +20% spirit lifesteal against an affected target while the debuff is active. For example, if a player had Soul Shredder Bullets, {{item|Enduring Spirit}} (+10%), and {{item|Leech}} (+35%), their spirit lifesteal against a target affected by Soul Shredder Bullets would be:
 
<math>L_F = [1 - (1 - 0.10) \times (1 - 0.35)] + 0.20 = 61.5%</math>
 
Their spirit lifesteal against a target not affected by Soul Shredder Bullets would instead be 41.5% (equal to their Spirit Lifesteal stat).


== Melee Lifesteal ==
== Melee Lifesteal ==