Lifestrike: Difference between revisions

updated cost for new patch (3,500 -> 3,200), updated cost of component (melee lifestrike 500 -> 800)
Vergir (talk | contribs)
m remove now-redundant note about healing off abilities
 
(16 intermediate revisions by 10 users not shown)
Line 1: Line 1:
{{Infobox item
{{Infobox item/auto|Lifestrike}}
| item_imagefilepath = Lifestrike
| item_name = Lifestrike
| item_type = Vitality
| item_tier = 3
| has_components = true
| has_passive1 = true
| has_passive2 = false
| has_active1 = false
| has_iscomponentof = false
| item_stat1 = +35% [[Melee Damage]]
| item_stat2 = +125 [[Bonus Health]]
| item_stat3 = +10% [[Bullet Resist]]
| souls = 3,200
| has_iscomponentof2 =
| component1_name = Melee Lifesteal
| passive1_description = Your Melee Attack applies [[Movement Slow]] and heals you for 55% of the Melee Damage dealt plus 110. This heal is 40% effective vs non-heroes.
| passive1_cooldown = 5s
| passive1_stat1 = 60% [[Movement Slow]] (Conditional)
| passive1_stat2 = 2.5s Slow Duration
}}


'''Lifestrike''' is a Tier 3 Vitality [[Item]] that makes your melee attacks heal a significant amount of health on hit, as well as slowing the enemy. '''Lifestrike''' also grants increased melee damage, bonus health, and a slight bullet resist.
{{ItemSummary|{{#var:item_key_or_en}}}}


It can be purchased from the [[Shop]] for {{Souls|3,200}} (its [[Component]], {{ItemIcon|Melee Lifesteal}}, makes up {{Souls|800}} of the cost).
== Affected Abilities ==
*{{HeroIcon|Abrams}}
 
Some abilities scale with melee damage and are affected by Lifestrike's increase to [[Melee Damage]]. Abilities that deal [[Melee Damage]] will also trigger the lifesteal effect.
 
{{AbilityTable|melee}}


== Update history ==
== Update history ==
{{Main|Lifestrike/Update history|l1=Update history}}
{{Update history}}
{{Update history}}


== Navigation ==
{{Item Navbox}}
{{Item Navbox}}