Long Range: Difference between revisions

Snes (talk | contribs)
11-07-2024 Update changes
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{{Infobox item
{{Infobox item
| item_imagefilepath  = Long Range
| item_name            = Long Range
| item_name            = Long Range
| item_type            = Weapon
| item_type            = Weapon
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| item_stat3          = +10% [[Weapon Damage]]
| item_stat3          = +10% [[Weapon Damage]]
| souls                = 1,250
| souls                = 1,250
| passive1_description = Deal additional [[Weapon Damage]] when beyond a minimum distance from your target.
| passive1_description = Deal additional [[Weapon Damage]] when '''beyond a minimum distance''' from your target.
| passive1_cooldown    =
| passive1_stat1      = +30% Weapon Damage (Conditional)
| passive1_stat1      = +30% Weapon Damage (Conditional)
| passive1_stat2      = 15m Minimum Distance
| passive1_stat2      = 15.0m Minimum Distance
| iscomponentof1_name  = Sharpshooter
| iscomponentof1_name  = Sharpshooter
}}
}}
'''Long Range''' is a Tier 2 Weapon [[Items|Item]] that grants [[Bullet Shield]] Health, increased [[Weapon Damage]], and reduced [[Reload Time]]. Its passive causes heroes to deal additional [[Weapon Damage]] while they are far away from their target.
'''Long Range''' is a Tier 2 Weapon [[Items|Item]] that grants [[Bullet Shield]] Health, increased [[Weapon Damage]], and reduced [[Reload Time]]. Its passive causes heroes to deal additional [[Weapon Damage]] while they are far away from their target.


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{{Update history}}
{{Update history}}


{{Item_Navbox}}
{{Item Navbox}}
[[Category:Items]]