Lucky Shot: Difference between revisions

m more similar text fixes n removal of slow passive text. ammo n bonus dmg and % proc needs updates.
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{{Infobox item
{{Infobox item/auto|Lucky Shot| sound1 = lucky proc 01.mp3}}{{Quotation|[[Shopkeeper]]|They say a little luck never hurt anyone, but in this case it's gonna do some serious damage amirite?
| item_name            = Lucky Shot
| item_type            = Weapon
| item_tier            = 4
| has_components      = false
| has_passive1        = true
| has_passive2        = false
| has_active1          = false
| has_iscomponentof    = false
| item_stat1          = +30% [[Ammo]]
| souls                = 6,400
| passive1_description = Your bullets have a chance to be empowered, causing them to deal '''bonus weapon damage'''.<br>Bonus damage cannot [[Crit]].
| passive1_stat1      = +110% Bonus Weapon Damage
| passive1_stat2      = 34% Proc Chance
}}
}}
 
{{ItemSummary|{{#var:item_key_or_en}}}}
'''Lucky Shot''' is a Tier 4 Weapon [[Item]] in Deadlock. It grants increased [[Ammo]]. Its passive effect grants the user's bullets a small chance to deal bonus damage.
 
It can be purchased from the [[Shop]] for {{Souls|6,400}}.


== Notes ==
== Notes ==
* The Bonus Damage is based on the total bullet damage and is not a [[Weapon Damage]] bonus.
* The Bonus Damage is based on the total bullet damage and is not a [[Weapon Damage]] bonus.
* Headshot damage is considered a crit and is not taken into account for the bonus damage calculation (the lucky damage cannot crit and does the same bonus damage no matter where you hit)
* Headshot damage is considered a crit and is not taken into account for the bonus damage calculation (the lucky damage cannot crit and does the same bonus damage no matter where you hit).
* Lucky Shot is immune to [[Bullet Evasion]].


== Update history ==
== Update history ==
{{Main|Lucky Shot/Update history|l1=Update history}}
{{Update history}}
{{Update history}}


== Navigation ==
{{Item Navbox}}
{{Item Navbox}}