Lucky Shot: Difference between revisionsGive feedback
m more similar text fixes n removal of slow passive text. ammo n bonus dmg and % proc needs updates. |
Automated and updated |
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{{Infobox item | {{Infobox item | ||
| item_name = Lucky Shot | | item_name = Lucky Shot | ||
| has_passive1 = true | | has_passive1 = true | ||
| | | item_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusClipSizePercent}}% [[Ammo|Max Ammo]] | ||
| | | passive1_description = {{#invoke:Lang|get_string|upgrade_critshot_desc}} | ||
| | | passive1_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|CritDamagePercent}}% [[Weapon Damage|Bonus Weapon Damage]] | ||
| | | passive1_stat2 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|ProcChance}}% Proc Chance | ||
| | |||
| | |||
| passive1_stat1 = + | |||
| passive1_stat2 = | |||
}} | }} | ||
'''Lucky Shot''' is a Tier | '''Lucky Shot''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that grants increased [[Ammo|Max Ammo]]. Its passive effect gives bullets a {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|ProcChance}}% chance to deal bonus [[Weapon Damage]]. | ||
It can be purchased from the [[Shop]] for {{Souls| | It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}. | ||
== Notes == | == Notes == | ||