Lucky Shot: Difference between revisions

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Sounds
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| passive1_stat1      = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|CritDamagePercent}}% [[Weapon Damage|Bonus Weapon Damage]]
| passive1_stat1      = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|CritDamagePercent}}% [[Weapon Damage|Bonus Weapon Damage]]
| passive1_stat2      = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|ProcChance}}% Proc Chance
| passive1_stat2      = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|ProcChance}}% Proc Chance
| sound1              = lucky proc 01.mp3
}}
}}