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{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | {{Update history table/row | ||
| update = May 19 | | update = {{Update link|May|22|2026}} | ||
| changes = | |||
* Now grants +50% air control for the duration of the barrier. | |||
* Barrier boon scaling increased from 8 to 12. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|March|21|2026}} | |||
| changes = | |||
* Improved Enhanced version. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|March|6|2026}} | |||
| changes = | |||
* Barrier increased from 140 to 200 | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|December|16|2025}} | |||
| changes = | |||
* Cooldown increased from 34s to 45s. | |||
* Barrier scaling per boon reduced from 10 to 8. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|November|21|2025}} | |||
| changes = | |||
* Cooldown increased from 32s to 34s. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|October|24|2025}} | |||
| changes = | |||
* Cooldown increased from 28s to 32s. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|October|2|2025}} | |||
| changes = | |||
* Barrier reduced from 350 to 140. | |||
* Barrier now scales with Boons (10 scaling) | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|May|19|2025}} | |||
| changes = | | changes = | ||
* Cooldown reduced from 32s to 28s | * Cooldown reduced from 32s to 28s | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = February 25 | | update = {{Update link|February|25|2025}} | ||
| changes = | | changes = | ||
* New sounds added to differentiate them from {{HeroIcon|Holliday}}'s {{AbilityIcon|Bounce Pad}}. | * New sounds added to differentiate them from {{HeroIcon|Holliday}}'s {{AbilityIcon|Bounce Pad}}. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = December 6 | | update = {{Update link|December|6|2024}} | ||
| changes = | | changes = | ||
* No longer gets interrupted on slam down if you get shot | * No longer gets interrupted on slam down if you get shot | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = November 21 | | update = {{Update link|November|21|2024}} | ||
| changes = | | changes = | ||
* Now grants +6% Spirit Resist. | * Now grants +6% Spirit Resist. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = October 27 | | update = {{Update link|October|27|2024}} | ||
| changes = | | changes = | ||
* Cooldown reduced from 45s to 40s. | * Cooldown reduced from 45s to 40s. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = October 24 | | update = {{Update link|October|24|2024}} | ||
| changes = | | changes = | ||
* Cooldown increased from 26s to 45s. | * Cooldown increased from 26s to 45s. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = October 10 | | update = {{Update link|October|10|2024}} | ||
| changes = | | changes = | ||
* Cooldown increased from 23s to 26s. | * Cooldown increased from 23s to 26s. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = September 12 | | update = {{Update link|September|12|2024}} | ||
| changes = | | changes = | ||
* Cooldown reduced from 24s to 22s. | * Cooldown reduced from 24s to 22s. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = August 29 | | update = {{Update link|August|29|2024}} | ||
| changes = | | changes = | ||
* Updated {{ItemIcon|Majestic Leap}} sound. | * Updated {{ItemIcon|Majestic Leap}} sound. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = August 15 | | update = {{Update link|August|15|2024}} | ||
| changes = | | changes = | ||
* Health increased from +100 to +125. | * Health increased from +100 to +125. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = July 18 | | update = {{Update link|July|18|2024}} | ||
| changes = | | changes = | ||
* Health increased from +75 to +100. | * Health increased from +75 to +100. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = July 11 | | update = {{Update link|July|11|2024}} | ||
| changes = | | changes = | ||
* Fixed {{ItemIcon|Majestic Leap}} buff sticking around after attaching to zipline (caused audio bugs as well). | * Fixed {{ItemIcon|Majestic Leap}} buff sticking around after attaching to zipline (caused audio bugs as well). | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = July 4 | | update = {{Update link|July|4|2024}} | ||
| changes = | | changes = | ||
* Shields no longer prevent the item from being disabled. | * Shields no longer prevent the item from being disabled. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = June 20 | | update = {{Update link|June|20|2024}} | ||
| changes = | | changes = | ||
* Cooldown increased from 20s to 26s. | * Cooldown increased from 20s to 26s. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = June 13 | | update = {{Update link|June|13|2024}} | ||
| changes = | | changes = | ||
* Cooldown increased from 15s to 20s. | * Cooldown increased from 15s to 20s. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = June 6 | | update = {{Update link|June|6|2024}} | ||
| changes = | | changes = | ||
* Velocity increased from 22.5 to 27. | * Velocity increased from 22.5 to 27. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = May 23 | | update = {{Update link|May|23|2024}} | ||
| changes = | | changes = | ||
* Duration of no damage taken requirement reduced from 5s to 4s. | * Duration of no damage taken requirement reduced from 5s to 4s. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = May 16 | | update = {{Update link|May|16|2024}} | ||
| changes = | | changes = | ||
* You can now use the active again while in the air to dive down faster. | * You can now use the active again while in the air to dive down faster. | ||