McGinnis/SoundsGive feedback
< McGinnis
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List of sound effects for McGinnis.
Weapon
Movement
Abilities
Audio plays on the turret when deployed
| Deploy |
Audio plays on the turret when shooting
| Fire 01 | |
| Fire 02 | |
| Fire 03 | |
| Fire 04 | |
| Fire 05 | |
| Fire 06 | |
| Fire 07 | |
| Fire 08 | |
| Fire 09 | |
| Fire 10 |
Audio plays when the turret expires
| Explode 01 | |
| Explode 02 | |
| Explode 03 | |
| Explode 04 |
Audio plays on the healing specter when deployed
| Activate |
Audio loops on the healing specter
| Loop |
Audio plays when the healing specter expires
| End |
Audio plays on McGinnis when casting the spell
| Cast |
Audio loops on the spectral wall before being deployed
| Loop |
Audio plays on the spectral wall when deployed
| Spawn |
Audio plays when the spectral wall expires
| End 01 | |
| End 02 | |
| End 03 | |
| End 04 |
Audio plays on McGinnis when casting the channeled spell
| Cast |
Audio loops throughout the duration of the channel
| Loop |
2 Audios plays on every shot
| Fire 01 | |
| Fire 02 | |
| Fire 03 | |
| Fire 04 | |
| Fire 05 | |
| Fire 06 | |
| Fire 07 | |
| Fire 08 |
| Explosion 01 | |
| Explosion 02 | |
| Explosion 03 | |
| Explosion 04 | |
| Explosion 05 | |
| Explosion 06 | |
| Explosion 07 | |
| Explosion 08 |
Audio plays when the channeling stops
| End |