McGinnis/Update history: Difference between revisionsGive feedback
m wrong date |
Gammaton32 (talk | contribs) No edit summary |
||
| Line 1: | Line 1: | ||
{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | |||
| update = May 8, 2025 | |||
| changes = | |||
* New updated model and animations. | |||
* Bullet Growth reduced from 0.311 to 0.29. | |||
* Bullet Velocity increased from 590 to 650. | |||
* No longer has +15% Base Bullet Resist. | |||
* Now has +1% Spirit Resist per Boon. | |||
* {{AbilityIcon|Mini Turret}}: Updated DPS tooltip to properly reflect the correct number. | |||
* {{AbilityIcon|Mini Turret}}: Updated ambient, tracer, and muzzle flash effects. | |||
* {{AbilityIcon|Mini Turret|Mini Turrets}}: No longer have a 3 second minimum life time. They now spawn with 60% spirit and bullet resist that decays over 6s. | |||
* {{AbilityIcon|Mini Turret|Mini Turrets}}: T3 duration reduced from +18s to +14s. | |||
* {{AbilityIcon|Medicinal Specter}}: Effects revisions and improvements. | |||
* {{AbilityIcon|Medicinal Specter}}: Fixed audio buildup when multiple characters are being healed by {{AbilityIcon|Medicinal Specter}} at once. | |||
* {{AbilityIcon|Medicinal Specter}}: Now provides +15% Stamina Regen. | |||
* {{AbilityIcon|Medicinal Specter}}: T3 reduced from 4% to 3.5%. | |||
* {{AbilityIcon|Spectral Wall}}: Fixed missing sound as it travels before deploy. | |||
* {{AbilityIcon|Spectral Wall}}: The last 2 segments on the left/right sides of {{AbilityIcon|Spectral Wall}} will now turn towards a nearby wall if there is one. | |||
* {{AbilityIcon|Spectral Wall}}: Duration reduced from 5s to 4.5s. | |||
* {{AbilityIcon|Spectral Wall}}: Cooldown increased from 46s to 50s. | |||
* {{AbilityIcon|Spectral Wall}}: T2 reduced from -22s to -20s. | |||
* {{AbilityIcon|Spectral Wall}}: T3 reduced from 1s Stun to 0.75s. | |||
* {{AbilityIcon|Heavy Barrage}}: Projectile and ambient effects revisions. | |||
* {{AbilityIcon|Heavy Barrage}}: Now allows full movement while channeling the ability. | |||
* {{AbilityIcon|Heavy Barrage}}: Fixed a bug where the Camera would not zoom out during the ability if user setting was set to QuickCast. | |||
* {{AbilityIcon|Heavy Barrage}}: Now slows your dash usage by 30%. | |||
* {{AbilityIcon|Heavy Barrage}}: Damage per rocket reduced from 30 to 23. | |||
* {{AbilityIcon|Heavy Barrage}}: Minimum distance increased from 7m to 9m. | |||
* {{AbilityIcon|Heavy Barrage}}: Cooldown increased from 140s to 150s. | |||
* {{AbilityIcon|Heavy Barrage}}: Dash slow increased from 25% to 35%. | |||
* {{AbilityIcon|Heavy Barrage}}: Spirit power scaling reduced from 0.35 to 0.25. | |||
* {{AbilityIcon|Heavy Barrage}}: T3 damage per rocket reduced from +30 to +25. | |||
* {{AbilityIcon|Heavy Barrage}}: T3 now also increases spirit scaling by 0.1. | |||
}} | |||
{{Update history table/row | {{Update history table/row | ||
| update = April 17, 2025 | | update = April 17, 2025 | ||