McGinnis/Update history: Difference between revisions

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{{Update history table
{{Update history table
| contents =
| contents =
{{Update history table/row
| update = May 8, 2025
| changes =
* New updated model and animations.
* Bullet Growth reduced from 0.311 to 0.29.
* Bullet Velocity increased from 590 to 650.
* No longer has +15% Base Bullet Resist.
* Now has +1% Spirit Resist per Boon.
* {{AbilityIcon|Mini Turret}}: Updated DPS tooltip to properly reflect the correct number.
* {{AbilityIcon|Mini Turret}}: Updated ambient, tracer, and muzzle flash effects.
* {{AbilityIcon|Mini Turret|Mini Turrets}}: No longer have a 3 second minimum life time. They now spawn with 60% spirit and bullet resist that decays over 6s.
* {{AbilityIcon|Mini Turret|Mini Turrets}}: T3 duration reduced from +18s to +14s.
* {{AbilityIcon|Medicinal Specter}}: Effects revisions and improvements.
* {{AbilityIcon|Medicinal Specter}}: Fixed audio buildup when multiple characters are being healed by {{AbilityIcon|Medicinal Specter}} at once.
* {{AbilityIcon|Medicinal Specter}}: Now provides +15% Stamina Regen.
* {{AbilityIcon|Medicinal Specter}}: T3 reduced from 4% to 3.5%.
* {{AbilityIcon|Spectral Wall}}: Fixed missing sound as it travels before deploy.
* {{AbilityIcon|Spectral Wall}}: The last 2 segments on the left/right sides of {{AbilityIcon|Spectral Wall}} will now turn towards a nearby wall if there is one.
* {{AbilityIcon|Spectral Wall}}: Duration reduced from 5s to 4.5s.
* {{AbilityIcon|Spectral Wall}}: Cooldown increased from 46s to 50s.
* {{AbilityIcon|Spectral Wall}}: T2 reduced from -22s to -20s.
* {{AbilityIcon|Spectral Wall}}: T3 reduced from 1s Stun to 0.75s.
* {{AbilityIcon|Heavy Barrage}}: Projectile and ambient effects revisions.
* {{AbilityIcon|Heavy Barrage}}: Now allows full movement while channeling the ability.
* {{AbilityIcon|Heavy Barrage}}: Fixed a bug where the Camera would not zoom out during the ability if user setting was set to QuickCast.
* {{AbilityIcon|Heavy Barrage}}: Now slows your dash usage by 30%.
* {{AbilityIcon|Heavy Barrage}}: Damage per rocket reduced from 30 to 23.
* {{AbilityIcon|Heavy Barrage}}: Minimum distance increased from 7m to 9m.
* {{AbilityIcon|Heavy Barrage}}: Cooldown increased from 140s to 150s.
* {{AbilityIcon|Heavy Barrage}}: Dash slow increased from 25% to 35%.
* {{AbilityIcon|Heavy Barrage}}: Spirit power scaling reduced from 0.35 to 0.25.
* {{AbilityIcon|Heavy Barrage}}: T3 damage per rocket reduced from +30 to +25.
* {{AbilityIcon|Heavy Barrage}}: T3 now also increases spirit scaling by 0.1.
}}
{{Update history table/row
{{Update history table/row
| update = April 17, 2025
| update = April 17, 2025