McGinnis/Update history: Difference between revisions

LVL (talk | contribs)
Update from February 4, 2026
Amauruss (talk | contribs)
Update from March 6, 2026
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{{Update history table
{{Update history table
| contents =  
| contents =  
{{Update history table/row
| update = {{Update link|March|6|2026}}
| changes =
* Stamina speed bucket 3 to 2.
* Bullet damage reduced from 6.72 + 0.2/boon to 6.0 + 0.16/boon.
* {{AbilityIcon|Mini Turret}} duration increased from 24s to 35s.
* {{AbilityIcon|Mini Turret}} base health and health growth reduced by 40%.
* {{AbilityIcon|Mini Turret|l1=Mini Turrets}} initial fading resist start value increased from 60% to 80%.
* {{AbilityIcon|Mini Turret|l1=Mini Turrets}} now have 35% melee resist.
* {{AbilityIcon|Mini Turret}} tracking, angle and projectile speeds significantly improved.
* {{AbilityIcon|Mini Turret}} on the minimap now flash/turn red when they are attacking.
* {{AbilityIcon|Mini Turret}} T1 changed from "Turrets apply 25% slow" to "+10m Attack Range and +10 DPS".
* {{AbilityIcon|Mini Turret}} T2 changed from "+10m Attack Range and + 10% Fire Rate" to "+2 Charges".
* {{AbilityIcon|Mini Turret}} T3 changed from "+38 Turret DPS and +14s Turret Lifetime" to "+30% Turret Fire Rate and +12s Turret Lifetime".
* {{AbilityIcon|Medicinal Specter}} duration no longer scales with spirit power.
* {{AbilityIcon|Medicinal Specter}} radius no longer scales with spirit power.
* {{AbilityIcon|Medicinal Specter}} regen now scales with spirit power (+0.3)
* {{AbilityIcon|Medicinal Specter}} cooldown increased from 48s to 50s.
* {{AbilityIcon|Medicinal Specter}} no longer provides +15% Stamina Recovery.
* {{AbilityIcon|Medicinal Specter}} T1 changed from "+30% Fire Rate" to "+40% Spirit Resistance".
* {{AbilityIcon|Medicinal Specter}} T2 increased from -17s Cooldown to -20s.
* {{AbilityIcon|Medicinal Specter}} T2 now also increases Stamina Recovery by +100%.
* {{AbilityIcon|Medicinal Specter}} T3 regen reduced from 2.5% Max HP to 2%.
* {{AbilityIcon|Medicinal Specter}} T3 now also increases radius by 3m.
* {{AbilityIcon|Medicinal Specter}} T3 now also increases duration by 1s.
* {{AbilityIcon|Spectral Wall}} that is midcast will now fire when you are interrupted, rather than continue to expand outward.
* {{AbilityIcon|Spectral Wall}} segments can now be destroyed with 2 heavy melee hits (destroys an individual segment)
* {{AbilityIcon|Spectral Wall}} min range reduced from 6m to 5m.
* {{AbilityIcon|Spectral Wall}} applies it's slow to enemies it passes through while being summoned.
* {{AbilityIcon|Spectral Wall}} T1 no longer drains 1 stamina.
* {{AbilityIcon|Spectral Wall}} T1 Damage Amp increased from 15% to 20%.
* {{AbilityIcon|Spectral Wall}} T2 also increases wall duration by +2s.
* {{AbilityIcon|Spectral Wall}} T3 changed from "0.75s Stun on Impact" to "Creates 2 Turrets for 8s and increases slow by 30%" (creates them on the side facing you spread along the wall)
* {{AbilityIcon|Heavy Barrage}} duration reduced from 13s to 8s.
* {{AbilityIcon|Heavy Barrage}} minimum range reduced from 9m to 8.5m.
* {{AbilityIcon|Heavy Barrage}} T1 tooltip updated to clarify that it also reduces dash distance.
* {{AbilityIcon|Heavy Barrage}} T1 move slow reduced from 40% to 30%.
* {{AbilityIcon|Heavy Barrage}} T1 dash slow increased from 20% to 30%.
* {{AbilityIcon|Heavy Barrage}} T1 slow duration reduced from 2s to 1.5s.
* {{AbilityIcon|Heavy Barrage}} T2 cooldown reduction increased from -45s to -55s.
* {{AbilityIcon|Heavy Barrage}} T2 now also increases duration by 6s.
* {{AbilityIcon|Heavy Barrage}} T3 damage increased from +21 to +25.
* {{AbilityIcon|Heavy Barrage}} T3 spirit scaling from +0.2 to +0.25.
* {{AbilityIcon|Heavy Barrage}} T3 now also increases explosion radius by 2m.
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|February|4|2026}}
| update = {{Update link|February|4|2026}}