McGinnis: Difference between revisions

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m Abilities: Updated turrets to have 60% spirit resist
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{{HeroTabs}}
{{Infobox hero
{{Infobox hero
| name            = McGinnis
| key = hero_forge
| art            = McGinnis full.png
| voice_actor = <!--Bennett Abara (SPECULATION-->
| card            = McGinnis card.png
| release_date = April 24, 2024
| summary        = Controls the battle with combat turrets
| codenames = Forge; Engineer
| description    = Precise placement is everything for McGinnis, whether she's creating a killzone or splitting the enemy team. She can help keep her team running making them hard to dislodge when entrenched.
| pronouns = She/Her
| dps            = 89
| bullets_per_sec = {{#invoke:HeroData|get_hero_var|hero_forge|RoundsPerSecondAtMaxSpin|3}}
| bullet_damage  = 7.15
}}{{Quotation|2=Time to reshape the battlefield.|4=Forge_upgrade_power3_02.mp3}}
| ammo            = 66
'''McGinnis''' is a [[Hero]] in ''[[Deadlock]].'' The head of [[Fairfax Industries]] Military R&D department, McGinnis has a high opinion of her own work which includes her machine gun, numerous automatic '''[[McGinnis#Mini Turret|Mini Turret]]s''', '''[[McGinnis#Spectral Wall|Spectral Wall]]s''' that she can create to protect teammates, hold down positions and trap enemies, a '''[[McGinnis#Medicinal Specter|Medicinal Specter]]''' that dispenses health to nearby allies, and finally, a devastating spectral '''[[McGinnis#Heavy Barrage|Heavy Barrage]]''' that can reach even faraway enemies.
| bullets_per_sec = 12.5
 
| light_melee    = 63
A talented engineer who started her career from a young age, Margaret "Maggie" McGinnis isn't fond of theoretical work, thus spending most of her time working in a mechanics shop, often meddling with the supernatural. While the ethics of brainstorming the occult war machine are grey at best, McGinnis isn't that fussed so long as she gets her paycheck.
| heavy_melee    = 116
 
| max_health      = 550
== Weapon ==
| health_regen    = 2
 
| bullet_resist  = 0
{{WeaponCard|key=hero_forge}}
| spirit_resist  = 25
| move_speed      = 6.5
| sprint_speed    = 0
| stamina        = 2
| increase1_value = 0.44
| increase1_stat  = Base Bullet Damage
| increase2_value = 3.4
| increase2_stat  = Base Melee Damage
| increase3_value = 41
| increase3_stat  = Base Health
}}


'''McGinnis''' is a playable hero in ''[[Deadlock]]'', available since the start of the [[Early Development Build]].
=== Notes ===
* Services Rendered takes {{#expr:1/{{HeroData|hero_forge|SpinAcceleration}}}} seconds to spin up, increasing McGinnis' fire rate and bullet spread, and slowly winds down at {{#expr:100*{{HeroData|hero_forge|SpinDeceleration}}}}% per second ({{#expr:1/{{HeroData|hero_forge|SpinDeceleration}}}} seconds total at max spin) as indicated by the grey indicator around the crosshair.
* Services Rendered's base fire rate starts at {{HeroData|hero_forge|RoundsPerSecond|3}} bullets per second (Cycle time: {{#expr:1/{{HeroData|hero_forge|RoundsPerSecond|3}}round2}}) and spins up to {{HeroData|hero_forge|RoundsPerSecondAtMaxSpin|3}} bullets per second (Cycle time: {{#expr:1/{{HeroData|hero_forge|RoundsPerSecondAtMaxSpin|3}}round2}}), averaging around {{#expr:{{HeroData|hero_forge|RoundsPerSecondAtMaxSpin|3}}*0.88round1}} Bullets per second per clip at the beginning of a match.
* The DPS and Bullets per second stats listed in-game use the max spin up values.


== Abilities ==
== Abilities ==
<tabber>
 
|-|(1) Mini Turret=
{{AbilitySection
{{Ability card
| hero_name  = McGinnis
| name= Mini Turret
| ability_num = 1
| key= 1
| notes      =
| description= Deploy a Mini Turret that '''automatically shoots enemies'''. The turret expires after a limited time. Turrets gain 30% of McGinnis's max health and have 60% Spirit Resist. They deal reduced damage to troopers and objectives.
* Turrets have {{#invoke:Abilities|get_ability_prop|Mini Turret|MeleeResist}}% melee resist and {{#invoke:Abilities|get_ability_prop|Mini Turret|TechResist}}% spirit resist.
| cooldown= 28s
* Turrets deal {{#invoke:Abilities|get_ability_prop|Mini Turret|NonHeroDamagePercentOutgoing}}% damage to [[Trooper]]s and [[Denizen]]s and {{#invoke:Abilities|get_ability_prop|Mini Turret|BossDamagePercentOutgoing}}% damage to Objectives.
| effect1= '''Charges:''' 1
* Turret targeting works as follows:
| effect2= '''Turret DPS: ''' 60 {{ss|0.4}}
** It will initially target the nearest enemy hero in line of sight when it is placed. If no hero is in sight, it will target the nearest enemy [[unit]].
| effect3= '''Attack Range:''' 25m
** It will only switch targets once its initial target dies or leaves sight, or when McGinnis starts shooting a hero in sight, in which case all turrets will attempt to aim at the hero being shot.
| effect3= '''Lifetime:''' 30s
** Shooting a unit or hitting an enemy hero with [[Melee Attack]]s, abilities or items will not change the turret's target.
| upgrade1= '''+1''' Ability Charge and turrets apply '''+25'''% Movement Slow
* [[Damage Falloff]] does not affect incoming damage to the turrets. The turrets will always take full [[Weapon Damage]] from an enemy, regardless of distance.
| upgrade2= '''+10m''' Attack Range and '''+10'''% turret fire rate
* Turrets yield {{Souls|{{DataProp|Convar|citadel_forge_sentry_gold_reward}}}} souls + {{Souls|{{DataProp|Convar|citadel_forge_sentry_gold_reward_bonus_per_minute}}}} per minute when killed. Part of the bounty can be denied as a [[Soul Orb]].
| upgrade3= '''+45''' Turret DPS
}}
}}
|-|(2) Medicinal Specter=
 
{{Ability card
{{AbilitySection
| name= Medicinal Specter
| hero_name  = McGinnis
| key= 2
| ability_num = 2
| description= Deploy a spirit that '''heals nearby units.'''
| notes      =
| cooldown= 45s
* Healing '''does not stack''' when multiple Specters cover the same area.
| range= 15m
* All of Specter's buffs (including augments from items like {{ItemIcon|Healing Tempo}}) will linger for 1 second after stepping outside of its AoE. The linger effect will extinguish alongside Specter if the latter's duration ends before 1 second.
| duration= 6s {{ss|0.1}}
| effect1= '''Health Regen:''' +25/sec
| effect2= '''Heal Radius:''' 6m
| upgrade1= '''+35% Fire Rate''' on units being healed by Medicinal Specter
| upgrade2= '''-18s''' Cooldown
| upgrade3= +5 Max Health regen per second
}}
}}
|-|(3) Spectral Wall=
 
{{Ability card
{{AbilitySection
| name= Spectral Wall
| hero_name  = McGinnis
| key= 3
| ability_num = 3
| description= Creates a wall that '''divides the terrain''' in half. On creation, the wall '''deals damage''' and '''applies slow''' to enemies nearby. After casting, press [LMB] or [3] to erupt the wall early.  
| notes      =
| cooldown= 35s
* Spectral wall has a set time of 1.8 seconds to reach it's max range, with its base speed being 27.8m/s. Thus, the speed of the wall increases proportionally to an increase of its range with items like {{ItemIcon|Mystic Expansion}} or {{ItemIcon|Arcane Surge}}.
| range= 50m
* Both enemies and teammates can [[Melee Attack|melee]] the wall to destroy its segments.
| duration= 6s
* Each segment of the wall has 200 health. A light melee deals 50 damage and a heavy melee deals 100 damage to the wall regardless of a hero's [[Melee Damage]] stat.
| effect1= '''Damage:''' 64 {{ss|0.8}}
* The T3 turrets are deployed on the side of the wall facing McGinnis.
| effect2= '''Movement Slow:''' 25%
| interactions =
| effect3= '''Minimum Range:''' 7m
{{AbilityInteraction | interaction = stealth | state = partial | text =
| effect3= '''Impact Range:''' 5m
* Sending out a wall does break stealth.
| effect3= '''Slow Duration:''' 2.5s
* Placing the wall does '''not''' break stealth.
| upgrade1= '''Removes 1 stamina''' and amplifies McGinnis's damage by '''25'''% on hit enemies for 7s
* Cancelling a wall does break stealth.
| upgrade2= '''-15s''' Cooldown
| upgrade3= Adds a '''1s Stun''' to enemies hit by Spectral Wall
}}
}}
|-|(4) Heavy Barrage=
{{Ability card
| name= Heavy Barrage
| key= 4
| description= Unleashes a volley of rockets that home in on a targeted location.
| cooldown= 100s
| range= 50m
| effect1= '''Damage Per Rocket:''' 30 {{ss|0.3}}
| effect2= '''Rockets per second:''' 6
| effect3= '''Explosion Radius:''' 4.5m
| effect4= '''Min Range:''' 7m
| effect5= '''Channel Duration:''' 13s
| upgrade1= Applies '''35% movement slow'''
| upgrade2= '''-50s''' Cooldown
| upgrade3= '''+30 Damage per rocket'''
}}
}}
</tabber>


== Background ==
{{AbilitySection
{{Quotation||
| hero_name  = McGinnis
'''A FATE'S TALE:'''
| ability_num = 4
| notes      =
* Deals 50% damage to objectives.
* The slow applied to McGinnis can be reduced by Movement Slow Resist items such as {{ItemIcon|Enduring Speed}} and can also be cleansed for the duration of {{ItemIcon|Unstoppable}}.
* Her base speed (6.8m/s) is reduced by 38.2% to 4.2m/s, at 10m/s her speed will be reduced by 43% to 5.7m/s.
}}
 
== Street Brawl ==
=== Ability Changes ===
<!--For fresh data see [[Deadlock:Street Brawl Ability Changes]] -->
In addition to [[Street Brawl#Heroes|global changes]], McGinnis receives the following modifications to her abilities:
 
==== {{AbilityIcon|Mini Turret|no-link=true}} ====
* Cooldown {{#invoke:StreetBrawlAbilities|change|Mini Turret|AbilityCooldown}}, from {{DataProp|Mini Turret|AbilityCooldown}}s to {{DataProp|Mini Turret|AbilityCooldown|streetbrawl}}s.
 
==== {{AbilityIcon|Medicinal Specter|no-link=true}} ====
* Health regen {{#invoke:StreetBrawlAbilities|change|Medicinal Specter|ExternalBonusHealthRegen.Value}}, from {{DataProp|Medicinal Specter|ExternalBonusHealthRegen.Value}} to {{DataProp|Medicinal Specter|ExternalBonusHealthRegen.Value|streetbrawl}}.


Maggie McGinnis always had a knack for building things. At 4 she was using Lincoln Logs to recreate architectural marvels. At 10 she built and rewired a custom light fixture for her parent's anniversary. At 15 she designed a machine that refined the souls of the dead...that last one got a little more attention than the Lincoln Logs.
==== {{AbilityIcon|Heavy Barrage|no-link=true}} ====
* Duration {{#invoke:StreetBrawlAbilities|change|Heavy Barrage|AbilityDuration}}, from {{DataProp|Heavy Barrage|AbilityDuration}}s to {{DataProp|Heavy Barrage|AbilityDuration|streetbrawl}}s.
* T2 bonus duration {{#invoke:StreetBrawlAbilities|change|Heavy Barrage|Upgrades.2.AbilityDuration}}, from +{{DataProp|Heavy Barrage|Upgrades.2.AbilityDuration}}s to +{{DataProp|Heavy Barrage|Upgrades.2.AbilityDuration|streetbrawl}}s.


Now the head of Fairfax Industries Military RLORED department, McGinnis spends her time in the machine shop, not in a lab. She's not interested in theory, to her science is magic you can touch.}}
=== Item Draft ===
{{HeroStreetBrawlItems|McGinnis}}
 
== Backstory ==
 
{{Fates_Tale|forge}}


== Update history ==
== Update history ==
{| class="wikitable sortable mw-collapsible mw-collapsed" style="background-color:#FEF6E7; width: 34%"
{{Update history}}
|- style="text-align: center; background-color:#f0dbbb;"
 
|<b>Patch</b>
== 3D models ==
|<b>Changes</b>
{{3D_Model|McGinnis}}
|-
{{3D Model|Spectral Wall}}
|}
===Weapon===
{{3D Model|McGinnis Weapon|size=240px}}
 
== Gallery ==
<gallery>
File:McGinnis card.png|McGinnis portrait
File:McGinnis Gloat.png|Gloat icon for McGinnis
File:McGinnis Critical.png|Critical health icon for McGinnis
File:McGinnis MM.png|McGinnis icon
File:McGinnis Render.png|McGinnis in-game render
File:Mcginnis select background.png|McGinnis select background
File:McGinnis Reference Sheet.png|McGinnis reference sheet
File:McGinnis Weapon.png|McGinnis weapon - ''Services Rendered''
</gallery>
 
=== Typography ===
<gallery>
File:Mcginnis name.svg|McGinnis' name typography
File:Mcginnis russian.svg|McGinnis' Russian typography
File:Mcginnis schinese.svg|McGinnis' Simplified Chinese typography
File:Mcginnis ukrainian.svg|McGinnis' Ukrainian typography
</gallery>
 
=== Visual novel ===
<gallery>
File:McGinnis VN.png|McGinnis visual novel art
File:McGinnis dress.png|McGinnis visual novel art - Dress
</gallery>
 
=== Removed/Unused content ===
<gallery>
File:McGinnis card v2.png|Previous McGinnis portrait
File:McGinnis card old.png|Original McGinnis portrait
File:McGinnis temp mm.png|Temporary McGinnis icon [[Update:September 12, 2024|(2024-09-12 update)]]
File:McGinnis Render old.png|McGinnis model before the [[Update:May 8, 2025|2025-05-08 Update]]
File:McGinnis winter.png|McGinnis 2024 [[Seasonal events#Winter|Winter skin]]
</gallery>
 
=== [[Neon Prime]] ===
<gallery>
File:Forge Neon Prime.png|Forge portrait
</gallery>


== Trivia ==
== Trivia ==
* McGinnis during Deadlock Pre-Alpha (Neon Prime) was named ''Forge''.
* McGinnis' design is similar to popular depictions of the American World War II cultural icon [[wikipedia:Rosie_the_Riveter|Rosie the Riveter]] - notably the red headband, blue shirt, jeans overalls, red socks and bulky physique.
* McGinnis weapon is called "Services Rendered".
* In ''[[The Binding of Oathkeeper]]'' artwork, McGinnis has a mermaid tattoo on her left shoulder.
* McGinnis' Heavy Barrage sound effects were changed to sound less like a real air raid siren.
* "Tinkering in the Hideout" is displayed as one's status in the in-game Friends List when playing as McGinnis in the [[Hideout]].
 
== References ==
<references />


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