McGinnis: Difference between revisionsGive feedback
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Migrate to AbilitySection template; move Weapon section above Abilities (with help from vergir-bot LLM) |
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A talented engineer who started her career from a young age, McGinnis isn't fond of theoretical work, thus spending most of her time working in a mechanics shop, often meddling with the supernatural. While the ethics of brainstorming the occult war machine are grey at best, McGinnis isn't that fussed so long as she gets her paycheck. | A talented engineer who started her career from a young age, McGinnis isn't fond of theoretical work, thus spending most of her time working in a mechanics shop, often meddling with the supernatural. While the ethics of brainstorming the occult war machine are grey at best, McGinnis isn't that fussed so long as she gets her paycheck. | ||
== Weapon == | |||
{{WeaponCard|key=hero_forge}} | |||
=== Notes === | |||
* Services Rendered takes 2 seconds to spin up, increasing McGinnis' fire rate and bullet spread, and slowly winds down at 25% per second (4 seconds total at max spin) as indicated by the grey indicator around the crosshair. | |||
* The DPS and Bullets per second stats listed in game use the max spin up values. | |||
* Services Rendered's base fire rate starts at 5 bullets per second (Cycle time: 0.2) and spins up to 12.5 bullets per second (Cycle time: 0.08), averaging around 11 Bullets per second per clip at the beginning of a match. | |||
== Abilities == | == Abilities == | ||
{{ | === Mini Turret === | ||
| | |||
| | {{AbilitySection | ||
| hero_name = McGinnis | |||
| ability_num = 1 | |||
| notes = | |||
* Turrets have {{#invoke:Abilities|get_ability_prop|Mini Turret|DecayingResist}}% damage resist that decays over {{#invoke:Abilities|get_ability_prop|Mini Turret|DecayingResistDuration}}s, and {{#invoke:Abilities|get_ability_prop|Mini Turret|MeleeResist}}% melee resist that does not decay. | * Turrets have {{#invoke:Abilities|get_ability_prop|Mini Turret|DecayingResist}}% damage resist that decays over {{#invoke:Abilities|get_ability_prop|Mini Turret|DecayingResistDuration}}s, and {{#invoke:Abilities|get_ability_prop|Mini Turret|MeleeResist}}% melee resist that does not decay. | ||
* Turrets deal {{#invoke:Abilities|get_ability_prop|Mini Turret|NonHeroDamagePercentOutgoing}}% damage to [[Trooper]]s and [[Denizen]]s and {{#invoke:Abilities|get_ability_prop|Mini Turret|BossDamagePercentOutgoing}}% damage to Objectives. | * Turrets deal {{#invoke:Abilities|get_ability_prop|Mini Turret|NonHeroDamagePercentOutgoing}}% damage to [[Trooper]]s and [[Denizen]]s and {{#invoke:Abilities|get_ability_prop|Mini Turret|BossDamagePercentOutgoing}}% damage to Objectives. | ||
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* Turrets are not affected by weapon damage falloff/ramp up, thus normal falloff and the damage bonuses from {{ItemIcon|Close Quarters}}, {{ItemIcon|Point Blank}} and their upgrades do not apply. | * Turrets are not affected by weapon damage falloff/ramp up, thus normal falloff and the damage bonuses from {{ItemIcon|Close Quarters}}, {{ItemIcon|Point Blank}} and their upgrades do not apply. | ||
* Turrets yield 40 souls + 4 per minute when killed. Part of the bounty can be denied as a [[Soul Orb]]. | * Turrets yield 40 souls + 4 per minute when killed. Part of the bounty can be denied as a [[Soul Orb]]. | ||
| | }} | ||
=== Medicinal Specter === | |||
{{AbilitySection | |||
| hero_name = McGinnis | |||
| ability_num = 2 | |||
| notes = | |||
* Healing '''does not stack''' when multiple Specters cover the same area. | * Healing '''does not stack''' when multiple Specters cover the same area. | ||
* All of Specter's buffs (including augments from items like {{ItemIcon|Healing Tempo}}) will linger for 1 second after stepping outside of it's AoE. The linger effect will extinguish alongside Specter if the latter's duration ends before 1 second. | * All of Specter's buffs (including augments from items like {{ItemIcon|Healing Tempo}}) will linger for 1 second after stepping outside of it's AoE. The linger effect will extinguish alongside Specter if the latter's duration ends before 1 second. | ||
| | }} | ||
=== Spectral Wall === | |||
{{AbilitySection | |||
| hero_name = McGinnis | |||
| ability_num = 3 | |||
| notes = | |||
* Spectral wall has a set time of 1.8 seconds to reach it's max range, with its base speed being 27.8m/s. Thus, the speed of the wall increases proportionally to an increase of its range with items like {{ItemIcon|Mystic Expansion}} or {{ItemIcon|Arcane Surge}}. | * Spectral wall has a set time of 1.8 seconds to reach it's max range, with its base speed being 27.8m/s. Thus, the speed of the wall increases proportionally to an increase of its range with items like {{ItemIcon|Mystic Expansion}} or {{ItemIcon|Arcane Surge}}. | ||
* Individual segments of the wall can be destroyed by 2 [[heavy Melee]]s. | * Individual segments of the wall can be destroyed by 2 [[heavy Melee]]s. | ||
* The T3 turrets are deployed on the side of the wall facing McGinnis. | * The T3 turrets are deployed on the side of the wall facing McGinnis. | ||
| | }} | ||
=== Heavy Barrage === | |||
{{AbilitySection | |||
| hero_name = McGinnis | |||
| ability_num = 4 | |||
| notes = | |||
* Deals 50% damage to objectives. | * Deals 50% damage to objectives. | ||
* The slow applied to McGinnis can be reduced by Movement Slow Resist items such as {{ItemIcon|Enduring Speed}} and can also be cleansed for the duration of {{ItemIcon|Unstoppable}}. | * The slow applied to McGinnis can be reduced by Movement Slow Resist items such as {{ItemIcon|Enduring Speed}} and can also be cleansed for the duration of {{ItemIcon|Unstoppable}}. | ||
* Her base speed (6.8m/s) is reduced by 38.2% to 4.2m/s, at 10m/s her speed will be reduced by 43% to 5.7m/s. | * Her base speed (6.8m/s) is reduced by 38.2% to 4.2m/s, at 10m/s her speed will be reduced by 43% to 5.7m/s. | ||
}} | }} | ||
== Background == | == Background == | ||