McGinnis: Difference between revisions

Abbegg (talk | contribs)
m Minor fixes
Line 35: Line 35:
<tabber>
<tabber>
|-|(1) Mini Turret=
|-|(1) Mini Turret=
{{McGinnis/Ability1}}
{{Ability card
| name            = Mini Turret
| description    = Deploy a Mini Turret that '''automatically shoots enemies'''. The turret expires after a limited time. Turrets gain 30% of McGinnis's max health and have 50% Spirit Resist. They deal reduced damage to troopers and objectives.
| cooldown        = 30s
| range          = 15m
| effect1        = '''Charges:''' 1
| effect2        = '''Turret DPS: ''' 60 {{ss|0.4}}
| effect3        = '''Attack Range:''' 25m
| effect3        = '''Lifetime:''' 30s
| upgrade1        = '''+1''' Ability Charge and turrets apply '''+25%''' Movement Slow
| upgrade2        = '''+10m''' Attack Range and '''+10%''' turret fire rate
| upgrade3        = '''+45''' Turret DPS
}}
|-|(2) Medicinal Specter=
|-|(2) Medicinal Specter=
{{McGinnis/Ability2}}
{{Ability card
| name            = Medicinal Specter
| description    = Deploy a spirit that '''heals nearby units.'''
| cooldown        = 48s
| range          = 15m
| duration        = 6s {{ss|0.1}}
| effect1        = '''Health Regen:''' +25/sec
| effect2        = '''Heal Radius:''' 5m {{ss|0.07}}
| upgrade1        = '''+35% Fire Rate''' on units being healed by Medicinal Specter
| upgrade2        = '''-17s''' Cooldown
| upgrade3        = '''+5%''' Max Health regen per second
}}
|-|(3) Spectral Wall=
|-|(3) Spectral Wall=
{{McGinnis/Ability3}}
{{Ability card
| name            = Spectral Wall
| description    = Creates a wall that '''divides the terrain''' in half. On creation, the wall '''deals damage''' and '''applies slow''' to enemies nearby. After casting, press [LMB] or [3] to erupt the wall early.
| cooldown        = 37s
| range          = 50m
| duration        = 5s
| effect1        = '''Damage:''' 64 {{ss|0.8}}
| effect2        = '''Movement Slow:''' 25%
| effect3        = '''Minimum Range:''' 6m
| effect3        = '''Impact Range:''' 5m
| effect3        = '''Slow Duration:''' 2.5s
| upgrade1        = '''Removes 1 stamina''' and amplifies McGinnis's damage by '''25'''% on hit enemies for 7s
| upgrade2        = '''-14s''' Cooldown
| upgrade3        = Adds a '''1s Stun''' to enemies hit by Spectral Wall
}}
|-|(4) Heavy Barrage=
|-|(4) Heavy Barrage=
{{McGinnis/Ability4}}
{{Ability card
|-|(A) ALL Abilities=
| name            = Heavy Barrage
{{McGinnis/Ability1}}
| description    = Unleashes a volley of rockets that home in on a targeted location.
{{McGinnis/Ability2}}
| cooldown        = 106s
{{McGinnis/Ability3}}
| range          = 50m
{{McGinnis/Ability4}}
| effect1        = '''Damage Per Rocket:''' 30 {{ss|0.4}}
| effect2        = '''Rockets per second:''' 6
| effect3        = '''Explosion Radius:''' 4.5m
| effect4        = '''Min Range:''' 6m
| effect5        = '''Channel Duration:''' 13s
| upgrade1        = Applies '''35% movement slow'''
| upgrade2        = '''-47s''' Cooldown
| upgrade3        = '''+30 Damage per rocket'''
}}
</tabber>
</tabber>


Line 89: Line 134:
- {{AbilityIcon|Ability=Heavy Barrage|Size=20}} '''Heavy Barrage''' T1 Changed: <u>Rockets apply 35% slow</u>.
- {{AbilityIcon|Ability=Heavy Barrage|Size=20}} '''Heavy Barrage''' T1 Changed: <u>Rockets apply 35% slow</u>.
|-
|-
|Update 08-01-2024
|Update: August 01, 2024
| - {{AbilityIcon|Ability=Mini Turret|Size=20}} '''Mini Turret''' No longer target immune structures.
| - {{AbilityIcon|Ability=Mini Turret|Size=20}} '''Mini Turret''' No longer target immune structures.
- {{AbilityIcon|Ability=Heavy Barrage|Size=20}} '''Heavy Barrage''' Cast/aim behavior improved for indoors and close range.
- {{AbilityIcon|Ability=Heavy Barrage|Size=20}} '''Heavy Barrage''' Cast/aim behavior improved for indoors and close range.
Line 99: Line 144:
- {{AbilityIcon|Ability=Mini Turret|Size=20}} '''Mini Turret''' Base HP Increased +50 → <u>+75</u>.
- {{AbilityIcon|Ability=Mini Turret|Size=20}} '''Mini Turret''' Base HP Increased +50 → <u>+75</u>.
|-
|-
|Update 07-18-2024
|Update: July 18, 2024
| - {{AbilityIcon|Ability=Spectral Wall|Size=20}} '''Spectral Wall''' Cooldown Increased: 30s → <u>35s</u>.
| - {{AbilityIcon|Ability=Spectral Wall|Size=20}} '''Spectral Wall''' Cooldown Increased: 30s → <u>35s</u>.
- Base melee damage Reduced by <u>20%</u>.
- Base melee damage Reduced by <u>20%</u>.
Line 105: Line 150:
- {{AbilityIcon|Ability=Spectral Wall|Size=20}} '''Spectral Wall''' Segments that are touching the Rejuv will be destroyed.
- {{AbilityIcon|Ability=Spectral Wall|Size=20}} '''Spectral Wall''' Segments that are touching the Rejuv will be destroyed.
|-
|-
|Update 07-11-2024
|Update: July 11, 2024
| - {{AbilityIcon|Ability=Mini Turret|Size=20}} '''Mini Turret''' Receive full damage from enemy guns regardless of distance (''fall off is not considered when taking damage'').
| - {{AbilityIcon|Ability=Mini Turret|Size=20}} '''Mini Turret''' Receive full damage from enemy guns regardless of distance (''fall off is not considered when taking damage'').
- {{AbilityIcon|Ability=Mini Turret|Size=20}} '''Mini Turret''' Outgoing damage fall off distance window (''20m-35m'') now scales with range upgrades.
- {{AbilityIcon|Ability=Mini Turret|Size=20}} '''Mini Turret''' Outgoing damage fall off distance window (''20m-35m'') now scales with range upgrades.
Line 111: Line 156:
- {{AbilityIcon|Ability=Mini Turret|Size=20}} '''Mini Turret''' Duration Reduced: 40s → <u>30s</u>.
- {{AbilityIcon|Ability=Mini Turret|Size=20}} '''Mini Turret''' Duration Reduced: 40s → <u>30s</u>.
|-
|-
|Update 06-27-2024
|Update: June 27, 2024
| - Updated McGinnis weapon sounds.
| - Updated McGinnis weapon sounds.
- Fixed her gun having a recent regression that caused it to not have any spread.
- Fixed her gun having a recent regression that caused it to not have any spread.
Line 129: Line 174:
- Fixed a bug with {{AbilityIcon|Ability=Spectral Wall|Size=20}} '''Spectral Wall''' That caused the Rejuvenator to instantly drop.
- Fixed a bug with {{AbilityIcon|Ability=Spectral Wall|Size=20}} '''Spectral Wall''' That caused the Rejuvenator to instantly drop.
|-
|-
|Update 06-20-2024
|Update: June 20, 2024
| - {{AbilityIcon|Ability=Mini Turret|Size=20}} '''Mini Turret''' Range Reduced: 30m → <u>25m</u>.
| - {{AbilityIcon|Ability=Mini Turret|Size=20}} '''Mini Turret''' Range Reduced: 30m → <u>25m</u>.
- {{AbilityIcon|Ability=Mini Turret|Size=20}} '''Mini Turret''' HP scaling Reduced: 40% → <u>30%</u> (''affects initial HP too'').
- {{AbilityIcon|Ability=Mini Turret|Size=20}} '''Mini Turret''' HP scaling Reduced: 40% → <u>30%</u> (''affects initial HP too'').
Line 145: Line 190:
- {{AbilityIcon|Ability=Heavy Barrage|Size=20}} '''Heavy Barrage''' Cooldown Reduced: 110s → <u>100s</u>.
- {{AbilityIcon|Ability=Heavy Barrage|Size=20}} '''Heavy Barrage''' Cooldown Reduced: 110s → <u>100s</u>.
|-
|-
|Update 06-13-2024
|Update: June 13, 2024
| - {{AbilityIcon|Ability=Mini Turret|Size=20}} '''Mini Turret''' Charge delay Reduced: 10s → <u>8s</u>.
| - {{AbilityIcon|Ability=Mini Turret|Size=20}} '''Mini Turret''' Charge delay Reduced: 10s → <u>8s</u>.
- Fixed '''Echo Shard''' to be compatible with {{AbilityIcon|Ability=Spectral Wall|Size=20}} '''Spectral Wall''' Again (''Activating '''Echo Shard''' resets the ability so you can cast it again and not have to cancel your first one. After casting the 2nd, using cancel will remove the first wall first'').
- Fixed '''Echo Shard''' to be compatible with {{AbilityIcon|Ability=Spectral Wall|Size=20}} '''Spectral Wall''' Again (''Activating '''Echo Shard''' resets the ability so you can cast it again and not have to cancel your first one. After casting the 2nd, using cancel will remove the first wall first'').
Line 151: Line 196:
- Can now dismiss {{AbilityIcon|Ability=Spectral Wall|Size=20}} '''Spectral Wall''' while channeling other abilities (''{{AbilityIcon|Ability=Heavy Barrage|Size=20}} '''Heavy Barrage''''').
- Can now dismiss {{AbilityIcon|Ability=Spectral Wall|Size=20}} '''Spectral Wall''' while channeling other abilities (''{{AbilityIcon|Ability=Heavy Barrage|Size=20}} '''Heavy Barrage''''').
|-
|-
|Update 06-06-2024
|Update: June 06, 2024
| - {{AbilityIcon|Ability=Spectral Wall|Size=20}} '''Spectral Wall''' Can now be dismissed early.
| - {{AbilityIcon|Ability=Spectral Wall|Size=20}} '''Spectral Wall''' Can now be dismissed early.
|-
|-
|Update 05-30-2024
|Update: May 30, 2024
| - Fixed some bugs that could cause McGinnis gun to be stuck.
| - Fixed some bugs that could cause McGinnis gun to be stuck.
- {{AbilityIcon|Ability=Heavy Barrage|Size=20}} '''Heavy Barrage''' Now does less damage to objectives similar to other ability damage.
- {{AbilityIcon|Ability=Heavy Barrage|Size=20}} '''Heavy Barrage''' Now does less damage to objectives similar to other ability damage.
|-
|-
|Update 05-23-2024
|Update: May 23, 2024
| - Fixed upgrading McGinnis {{AbilityIcon|Ability=Medicinal Specter|Size=20}} '''Medicinal Specter''' To T3 while active causing it to heal everyone to full instantly.
| - Fixed upgrading McGinnis {{AbilityIcon|Ability=Medicinal Specter|Size=20}} '''Medicinal Specter''' To T3 while active causing it to heal everyone to full instantly.
- Fixed certain rooftops allowing {{AbilityIcon|Ability=Mini Turret|Size=20}} '''Mini Turret''' To be built on them.
- Fixed certain rooftops allowing {{AbilityIcon|Ability=Mini Turret|Size=20}} '''Mini Turret''' To be built on them.
|-
|-
|Update 05-16-2024
|Update: May 16, 2024
| - Fixed {{AbilityIcon|Ability=Return Fire|Size=20}} '''Return Fire''' Not returning fire to McGinnis sentries.
| - Fixed {{AbilityIcon|Ability=Return Fire|Size=20}} '''Return Fire''' Not returning fire to McGinnis sentries.
- {{AbilityIcon|Ability=Mini Turret|Size=20}} '''Mini Turret''' T1 Is now <u>+1 Charge and +25% Movement Slow</u>.
- {{AbilityIcon|Ability=Mini Turret|Size=20}} '''Mini Turret''' T1 Is now <u>+1 Charge and +25% Movement Slow</u>.
Line 170: Line 215:
- {{AbilityIcon|Ability=Spectral Wall|Size=20}} '''Spectral Wall''' Cooldown Reduced: 40s → <u>35s</u>.
- {{AbilityIcon|Ability=Spectral Wall|Size=20}} '''Spectral Wall''' Cooldown Reduced: 40s → <u>35s</u>.
|-
|-
|Update 05-10-2024
|Update: May 10. 2024
| - {{AbilityIcon|Ability=Mini Turret|Size=20}} '''Mini Turret''' Spirit resistance Increased: 50% → <u>60%</u>.
| - {{AbilityIcon|Ability=Mini Turret|Size=20}} '''Mini Turret''' Spirit resistance Increased: 50% → <u>60%</u>.
- {{AbilityIcon|Ability=Mini Turret|Size=20}} '''Mini Turret''' Health Increased: 30% → <u>40%</u>.
- {{AbilityIcon|Ability=Mini Turret|Size=20}} '''Mini Turret''' Health Increased: 30% → <u>40%</u>.
Line 178: Line 223:
- Fixed issues with {{AbilityIcon|Ability=Heavy Barrage|Size=20}} '''Heavy Barrage''' Not damaging units within the target area.
- Fixed issues with {{AbilityIcon|Ability=Heavy Barrage|Size=20}} '''Heavy Barrage''' Not damaging units within the target area.
|-
|-
|Update 05-03-2024
|Update: May 03, 2024
| - {{AbilityIcon|Ability=Heavy Barrage|Size=20}} '''Heavy Barrage''' Now reduces your speed rather than setting it to a low cap (''by itself this change isn't a buff or a nerf, but it allows you to buy items to move faster during the ultimate'').
| - {{AbilityIcon|Ability=Heavy Barrage|Size=20}} '''Heavy Barrage''' Now reduces your speed rather than setting it to a low cap (''by itself this change isn't a buff or a nerf, but it allows you to buy items to move faster during the ultimate'').
- {{AbilityIcon|Ability=Heavy Barrage|Size=20}} '''Heavy Barrage''' Camera interaction with Fleetfoot Boots has been fixed.
- {{AbilityIcon|Ability=Heavy Barrage|Size=20}} '''Heavy Barrage''' Camera interaction with Fleetfoot Boots has been fixed.