McGinnis: Difference between revisions

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Abilities: turret
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| name=McGinnis
| name=McGinnis
| ability1_notes=
| ability1_notes=
* Turrets have {{#invoke:Abilities|get_ability_prop|Mini Turret|MeleeResist}}% melee resist.
* Turrets have {{#invoke:Abilities|get_ability_prop|Mini Turret|DecayingResist}}% damage resist that decays over {{#invoke:Abilities|get_ability_prop|Mini Turret|DecayingResistDuration}}s, and {{#invoke:Abilities|get_ability_prop|Mini Turret|MeleeResist}}% melee resist that does not decay.
* Turrets deal {{#invoke:Abilities|get_ability_prop|Mini Turret|NonHeroDamagePercentOutgoing}}% damage to [[Trooper]]s and [[Denizen]]s, deal {{#invoke:Abilities|get_ability_prop|Mini Turret|BossDamagePercentOutgoing}}% damage to Objectives, and receive {{#invoke:Abilities|get_ability_prop|Mini Turret|BossDamagePercentIncoming}}% damage from Objectives.
* Turrets deal {{#invoke:Abilities|get_ability_prop|Mini Turret|NonHeroDamagePercentOutgoing}}% damage to [[Trooper]]s and [[Denizen]]s and deal {{#invoke:Abilities|get_ability_prop|Mini Turret|BossDamagePercentOutgoing}}% damage to Objectives.
* Turret targeting works as follows:
* Turret targeting works as follows:
** It will initially target the nearest enemy hero in line of sight when it is placed. If no hero is in sight, it will target the nearest enemy [[unit]].
** It will initially target the nearest enemy hero in line of sight when it is placed. If no hero is in sight, it will target the nearest enemy [[unit]].
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** Shooting a unit or hitting an enemy hero with [[melee attack]]s, abilities or items will not change the turret's target.
** Shooting a unit or hitting an enemy hero with [[melee attack]]s, abilities or items will not change the turret's target.
* Turrets are not affected by weapon damage falloff/ramp up, thus normal falloff and the damage bonuses from {{ItemIcon|Close Quarters}}, {{ItemIcon|Point Blank}} and their upgrades do not apply.
* Turrets are not affected by weapon damage falloff/ramp up, thus normal falloff and the damage bonuses from {{ItemIcon|Close Quarters}}, {{ItemIcon|Point Blank}} and their upgrades do not apply.
* Turrets yield 40 souls + 4 per minute when killed. Part of the bounty can be denied as a [[Soul Orb]].
| ability2_notes=
| ability2_notes=
* Healing '''does not stack''' when multiple Specters cover the same area.
* Healing '''does not stack''' when multiple Specters cover the same area.