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Gammaton32 (talk | contribs) →Abilities: automated turret souls |
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** Shooting a unit or hitting an enemy hero with [[melee attack]]s, abilities or items will not change the turret's target. | ** Shooting a unit or hitting an enemy hero with [[melee attack]]s, abilities or items will not change the turret's target. | ||
* Turrets are not affected by weapon damage falloff/ramp up, thus normal falloff and the damage bonuses from {{ItemIcon|Close Quarters}}, {{ItemIcon|Point Blank}} and their upgrades do not apply. | * Turrets are not affected by weapon damage falloff/ramp up, thus normal falloff and the damage bonuses from {{ItemIcon|Close Quarters}}, {{ItemIcon|Point Blank}} and their upgrades do not apply. | ||
* Turrets yield {{Souls| | * Turrets yield {{Souls|{{DataProp|Convar|citadel_forge_sentry_gold_reward}}}} souls + {{Souls|{{DataProp|Convar|citadel_forge_sentry_gold_reward_bonus_per_minute}}}} per minute when killed. Part of the bounty can be denied as a [[Soul Orb]]. | ||
* Turrets receive additional damage from {{ItemIcon|Monster Rounds}} and {{ItemIcon|Cultist Sacrifice}}. | * Turrets receive additional damage from {{ItemIcon|Monster Rounds}} and {{ItemIcon|Cultist Sacrifice}}. | ||
}} | }} | ||