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| <tabber> | | <tabber> |
| |-|(1) Mini Turret= | | |-|(1) Mini Turret= |
| {{Ability card | | {{Ability card v2 |
| | name = Mini Turret | | | hero_name=McGinnis |
| | description = Deploy a Mini Turret that '''automatically shoots enemies'''. The turret expires after a limited time. Turrets gain 30% of McGinnis's max health and have 60% Spirit Resist. They deal reduced damage to troopers and objectives.
| | | ability_num=1 |
| | cooldown = 30s
| | | notes= |
| | range = 15m
| |
| | effect1 = '''Charges:''' 1
| |
| | effect2 = '''Turret DPS: ''' 60 {{ss|0.4}}
| |
| | effect3 = '''Attack Range:''' 25m | |
| | effect3 = '''Lifetime:''' 30s
| |
| | upgrade1 = '''+1''' Ability Charge and turrets apply '''+25%''' Movement Slow
| |
| | upgrade2 = '''+10m''' Attack Range and '''+10%''' turret fire rate
| |
| | upgrade3 = '''+45''' Turret DPS | |
| * Turrets do '''not''' inherit any of McGinnis' bullet or spirit resistances. | | * Turrets do '''not''' inherit any of McGinnis' bullet or spirit resistances. |
| }} | | }} |
| | |
| |-|(2) Medicinal Specter= | | |-|(2) Medicinal Specter= |
| {{Ability card | | {{Ability card v2 |
| | name = Medicinal Specter | | | hero_name=McGinnis |
| | description = Deploy a spirit that '''heals nearby units.''' | | | ability_num=2 |
| | cooldown = 48s
| |
| | range = 15m
| |
| | duration = 6s {{ss|0.1}}
| |
| | effect1 = '''Health Regen:''' +25/sec
| |
| | effect2 = '''Heal Radius:''' 5m {{ss|0.05}}
| |
| | upgrade1 = '''+35% Fire Rate''' on units being healed by Medicinal Specter
| |
| | upgrade2 = '''-17s''' Cooldown
| |
| | upgrade3 = '''+5%''' Max Health regen per second
| |
| }} | | }} |
| | |
| |-|(3) Spectral Wall= | | |-|(3) Spectral Wall= |
| {{Ability card | | {{Ability card v2 |
| | name = Spectral Wall | | | hero_name=McGinnis |
| | description = Creates a wall that '''divides the terrain''' in half. On creation, the wall '''deals damage''' and '''applies slow''' to enemies nearby. After casting, press [LMB] or [3] to erupt the wall early. | | | ability_num=3 |
| | cooldown = 37s
| |
| | range = 50m
| |
| | duration = 5s
| |
| | effect1 = '''Damage:''' 64 {{ss|0.8}}
| |
| | effect2 = '''Movement Slow:''' 25%
| |
| | effect3 = '''Minimum Range:''' 6m
| |
| | effect3 = '''Impact Range:''' 5m
| |
| | effect3 = '''Slow Duration:''' 2.5s
| |
| | upgrade1 = '''Removes 1 stamina''' and amplifies McGinnis's damage by '''25'''% on hit enemies for 7s
| |
| | upgrade2 = '''-14s''' Cooldown
| |
| | upgrade3 = Adds a '''1s Stun''' to enemies hit by Spectral Wall
| |
| }} | | }} |
| | |
| |-|(4) Heavy Barrage= | | |-|(4) Heavy Barrage= |
| {{Ability card | | {{Ability card v2 |
| | name = Heavy Barrage | | | hero_name=McGinnis |
| | description = Unleashes a volley of rockets that home in on a targeted location. | | | ability_num=4 |
| | cooldown = 106s
| |
| | range = 50m
| |
| | effect1 = '''Damage Per Rocket:''' 30 {{ss|0.4}}
| |
| | effect2 = '''Rockets per second:''' 6
| |
| | effect3 = '''Explosion Radius:''' 4.5m
| |
| | effect4 = '''Min Range:''' 6m
| |
| | effect5 = '''Channel Duration:''' 13s
| |
| | upgrade1 = Applies '''35% movement slow'''
| |
| | upgrade2 = '''-47s''' Cooldown
| |
| | upgrade3 = '''+30 Damage per rocket'''
| |
| }} | | }} |
| </tabber> | | </tabber> |