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=== Movement === {{Main|Movement}} ; Double jump * Heroes can perform a ''double jump'' by jumping (Default key: <code>Space</code>) while in mid air, which cost 1 [[Stamina]]. By default, Heroes can perform a single ''double jump'' in the air. ; Dash and Air Dash * Pressing the dash button (Default key: <code>Shift</code>) performs a quick evasive maneuver, which costs 1 [[Stamina]]. It can be used to evade enemy attacks, escape fights, or chase enemies. * Pressing dash while in the air performs an ''air dash'' which works exactly like a regular dash, except it has less slowdown at the end of the dash. Without items, Heroes can perform a single ''air dash'' while in the air. * Most Heroes have unique dash speeds, this can be viewed in their Vitality stats. ; Dash Jump * A ''Dash jump'' is a fast long jump, which can be performed during a dash and costs 1 [[Stamina]], for a total of 2 including the Stamina spent ''dashing''. * The timing of a ''dash jump'' is visualized by the Stamina bar turning blue while ''dashing.'' While the Stamina bar is blue, the player can press jump to successfully ''dash jump''. * If players miss the timing of a ''dash jump'' by pressing <code>Space</code> too early or too late, the Hero will continue to dash and players will not be able to attempt the ''dash jump'' again until the initial dash is completed. ; Slide * Heroes can slide by holding crouch while moving faster than 9.6m/s (such as with high move/sprint speed, after dashes, etc) or while going down slopes, preserving momentum and giving infinite ammo for the duration of the slide. This can improve overall DPS by increasing the time before needing to reload when fighting around stairs or slopes, such as the ones seen in every lane next to the [[Guardian]]. ; Down Dash * Heroes can quickly dash downwards while in mid air by pressing the crouch button twice, spending 0.5 [[Stamina]]. ; Wall Jump * Heroes can perform a ''wall jump'' by jumping in mid air next to a wall while inputting the direction away from the wall. The first wall jump costs no [[Stamina]], while subsequent wall jumps cost 0.5 [[Stamina]]. ; Wall Slide * Heroes can slide along walls while in the air, slowing their descent and limiting their max falling speed to -600 u/s. ; Mantle * Heroes can ''mantle'', i.e. climb up obstacles. To mantle, the player must hold the forward key and look in the direction they wish to mantle in while jumping. ; Mantle Glide * Heroes can perform a ''mantle glide'' by holding the crouch button during a mantle. This will add a speed boost upon the mantle finishing.
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