Mechanics: Difference between revisions

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Movement: link to movement page
Map Mechanics: update from 2 walkers needed for flex to one.
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When 2 enemy Guardians on the map are defeated, everyone on your team gains a Flex Spot in their Inventory.
When 2 enemy Guardians on the map are defeated, everyone on your team gains a Flex Spot in their Inventory.
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| [[Walker]] || [[File:Walker_Icon.png|110px]] || The second objective of the lane is the [[Walker]] who has a laser attack, a Volcano Salvo, and a slam. Your team will gain a Flex Slot for 2 enemy walkers destroyed and next Flex Slot for the last one.
| [[Walker]] || [[File:Walker_Icon.png|110px]] || The second objective of the lane is the [[Walker]] who has a laser attack, a Volcano Salvo, and a slam. Your team will gain a Flex Slot for destroying one enemy Walker and the next Flex Slot for destroying the last one.
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| [[Guardian|Base Guardians]] || [[File:Guardian_Icon.png|110px]] || The Third objective of the lane is two Guardians outside the enemy base. When both of these enemy Guardians fall in a lane, the zipline for allies in that lane becomes significantly faster.
| [[Guardian|Base Guardians]] || [[File:Guardian_Icon.png|110px]] || The Third objective of the lane is two Guardians outside the enemy base. When both of these enemy Guardians fall in a lane, the zipline for allies in that lane becomes significantly faster.