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as of recent patch, debuff resist no longer reduces time stunned after parried, debuffs applied unclear. + 35% melee damage after parry changed to +30% damage. |
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; Parry | ; Parry | ||
* Parries (Default key: <code>F</code>) are a defensive move that is available to every Hero. After performing a parry, a Hero briefly enters ''a parry state''. The parry animation lasts 1 second, where any incoming melee attack will be parried for the first 0.75 seconds. During the ''parry state'', the player can fully absorb one melee attack and apply the following status effects to the melee attacker: stunning the attacker for 2.75 seconds, preventing incoming melee damage, and making the attacker susceptible to increased melee damage in return (approximately + | * Parries (Default key: <code>F</code>) are a defensive move that is available to every Hero. After performing a parry, a Hero briefly enters ''a parry state''. The parry animation lasts 1 second, where any incoming melee attack will be parried for the first 0.75 seconds. During the ''parry state'', the player can fully absorb one melee attack and apply the following status effects to the melee attacker: stunning the attacker for 2.75 seconds, preventing incoming melee damage, and making the attacker susceptible to increased melee damage in return (approximately +30% to all damage sources, not just the individual who parried). | ||
* A successful parry has a brief 0.3 second window exiting the parry animation in which the player will not be able to perform anything, after which any action (including another parry) can be performed. An unsuccessful parry has a cooldown of 4.5 seconds before another parry can be performed again. | * A successful parry has a brief 0.3 second window exiting the parry animation in which the player will not be able to perform anything, after which any action (including another parry) can be performed. An unsuccessful parry has a cooldown of 4.5 seconds before another parry can be performed again. | ||
* Debuff Resist does impact the duration of those status effects from being parried | * Debuff Resist does not impact the duration of those status effects from being parried. | ||
* {{ItemIcon|Counterspell}} and {{ItemIcon|Rebuttal}} give additional effects to parries, with Rebuttal also decreasing parry cooldown. | * {{ItemIcon|Counterspell}} and {{ItemIcon|Rebuttal}} give additional effects to parries, with Rebuttal also decreasing parry cooldown. | ||