Mechanics: Difference between revisions

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| [[Sinner's Sacrifice]]
| [[Sinner's Sacrifice]]
| style="text-align: center;" |[[File:SinnersSacrifice InGame ISO.png|75px]]|| Sinner's Sacrifice is a vending machine what provides Heroes with souls in exchange for health if punched.
| style="text-align: center;" |[[File:SinnersSacrifice InGame ISO.png|75px]]|| Sinner's Sacrifice is a vending machine that provides Heroes with souls in exchange for health if punched.
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| [[Ziplines]]||[[File:Map Nav.png|100px]]||The Transit Lines (aka Hyperlines, or Ziplines) are the primary method of long-distance transportation in Deadlock. The Transit Lines are located throughout the Map, starting from each team's base, running down the four different lanes. Each team has their own Transit Lines system. The availability of the Transit Line depends on how far a team's Troopers has pushed down the lane.
| [[Ziplines]]||[[File:Map Nav.png|100px]]||The Transit Lines (aka Hyperlines, or Ziplines) are the primary method of long-distance transportation in Deadlock. The Transit Lines are located throughout the Map, starting from each team's base, running down the four different lanes. Each team has their own Transit Lines system. The availability of the Transit Line depends on how far a team's Troopers has pushed down the lane.