Mechanics: Difference between revisions

Viaris (talk | contribs)
m this formatting man.
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Viaris (talk | contribs)
continued to help...
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Laning is the process of fighting in your lane, collecting spirits from creeps, and pushing the lane to the enemy Patron.
Laning is the process of fighting in your lane, collecting spirits from creeps, and pushing the lane to the enemy Patron.


There are 4 lanes,
There are 4 lanes from left to right they are, York (yellow), Orchard (orange), Broadway (blue), and Park (purple).




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This is speculation but they seem to preferentially target enemy creeps.
This is speculation but they seem to preferentially target enemy creeps.
When you last hit a creep you gain some souls, and a green soul is spawned that floats upward to the auto-collection ceiling which is roughly 4 meters above where they died.
When you last hit a creep you gain some souls, and a green soul is spawned that floats upward to the auto-collection ceiling which is roughly 4 meters above where they died.


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This is speculation but the power ups last the whole game and can seriously buff your character if you're hitting all of them.
This is speculation but the power ups last the whole game and can seriously buff your character if you're hitting all of them.
'''Lane Objectives:'''
 
 


'''Lane Objectives:'''
'''Lane Objectives:'''
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Securing the Rejuvenator buffs friendly creeps for X duration helping to push the lanes.
Securing the Rejuvenator buffs friendly creeps for X duration helping to push the lanes.
'''Ganking:'''
Ganking is the act of moving from one lane to another to help kill enemy heroes who are over extended, or who are simply ripe for the picking.