Mechanics: Difference between revisions

Typo fixed
Changed the way first Souls mention looked
Tags: Mobile edit Mobile web edit Advanced mobile edit
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; Unit mechanics : The statistics, controls, and statuses of the units of ''Deadlock'', including the player's hero, the marching [[Trooper]]s, and lane [[Structures]]
; Unit mechanics : The statistics, controls, and statuses of the units of ''Deadlock'', including the player's hero, the marching [[Trooper]]s, and lane [[Structures]]
; Gameplay mechanics : The mechanics of interacting with the game, how the player gains currency ({{souls|[[Souls|<span style="color:#98ffde;text-shadow: 1.3px 1.3px 2.5px darkslategrey,0px 0px 1.6px darkslategrey;">Souls</span>]]}})<!-- Oh, god -->, victory/defeat conditions, damage, healing, and death
; Gameplay mechanics : The mechanics of interacting with the game, how the player gains {{Souls|Souls}}, victory/defeat conditions, damage, healing, and death
; Map mechanics: The locations and entities of the game map and how they interact with players,  
; Map mechanics: The locations and entities of the game map and how they interact with players,


== Overview ==
== Overview ==