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; Parry | ; Parry | ||
* Parry (Default key: '''F''') is a defensive move that is available to every hero. After performing a parry, a hero briefly enters ''parry state'' in which they can fully absorb one melee attack, stunning the attacker, but cannot do anything else. A successful parry will not be able to activate again for | * Parry (Default key: '''F''') is a defensive move that is available to every hero. After performing a parry, a hero briefly enters ''parry state'' in which they can fully absorb one melee attack, stunning the attacker, but cannot do anything else. A successful parry will not be able to activate again for 0.25 seconds, while an unsuccessful parry is on cooldown for 4.5 seconds. | ||
; Crouch | ; Crouch | ||