Mechanics: Difference between revisionsGive feedback
mNo edit summary |
No edit summary |
||
| Line 1: | Line 1: | ||
'''Mechanics''' in ''[[Deadlock]]'' are a combination of third-person-shooter and MOBA mechanics. Broadly speaking, the macro mechanics are that of a MOBA, whereas the micros are that of a TPS. | '''Mechanics''' in ''[[Deadlock]]'' are a combination of third-person-shooter and MOBA mechanics. Broadly speaking, the macro mechanics are that of a MOBA, whereas the micros are that of a TPS. | ||
== Macros == | |||
Laning, composition, item management, etc. | |||
== Micros == | |||
Aim, movement, creep management, etc. | |||
[[Shop]] | [[Shop]] | ||