Mechanics: Difference between revisions

Offense and Defense: updated parry, formatting
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Gameplay Mechanics: Removed sentence about arcane surge and kinetic dash making air dash cost 1 stamina.
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* A ''Dash jump'' is a fast long jump, which can be performed during a dash and costs 1 [[Stamina]], for a total of 2 including the Stamina spent ''dashing''. The timing of a ''dash jump'' is visualized by the crosshair turning blue while ''dashing.'' While the crosshair is blue, the player can press jump to ''dash jump''.
* A ''Dash jump'' is a fast long jump, which can be performed during a dash and costs 1 [[Stamina]], for a total of 2 including the Stamina spent ''dashing''. The timing of a ''dash jump'' is visualized by the crosshair turning blue while ''dashing.'' While the crosshair is blue, the player can press jump to ''dash jump''.
** If hero has {{ItemIcon|Kinetic Dash}} or {{ItemIcon|Arcane Surge}} ''Dash jump'' will only cost 1 stamina if items are not on cooldown.


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