Mechanics: Difference between revisions

m Comeback Mechanics: Soul urn drop off no longer changes as of 2026-05-22 https://deadlock.wiki/Update:May_22,_2026
Gameplay Mechanics: added pause
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* The [[Soul Urn]] spawn location is located in the side lanes if teams are even, but located on the losing team's side if they have significantly less total souls (10% or more difference).
* The [[Soul Urn]] spawn location is located in the side lanes if teams are even, but located on the losing team's side if they have significantly less total souls (10% or more difference).
* The Soul Urn will give 130% additional souls to a team that is behind.
* The Soul Urn will give 130% additional souls to a team that is behind.
=== Pausing ===
Each player may pause the game once per match. Each team is limited to three pauses per match, meaning that after three different players on the same team have used their pause, that team can no longer pause the game. This allows for a maximum of six pauses per match.
When a pause is called, all in-game action stops. The game timer, player movement, abilities, projectiles, and all other gameplay elements are frozen until game resumes.
The player who called the pause may end it at any time. Otherwise, the pause becomes available for anyone to end after 30 seconds. There is no maximum pause duration.
Players are able to move their camera while the game is paused. Any camera movement made during the pause is not retained and will reset to its original position when the game resumes.
Pausing is not allowed in [[Street Brawl]].


== Map Mechanics ==  
== Map Mechanics ==