Mechanics: Difference between revisions

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Gameplay Mechanics: Parry description
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Every hero may also attack in "Melee" to strike at point-blank range with their fist, gun, or other object. Players may use either Light or Heavy melee attacks to either jab with small amounts of damage, or lunge with a heavy blow.  
Every hero may also attack in "Melee" to strike at point-blank range with their fist, gun, or other object. Players may use either Light or Heavy melee attacks to either jab with small amounts of damage, or lunge with a heavy blow.  
====Parry====
Parry (Default key: '''F''') is a defensive move that is available to every hero. After using a Parry hero briefly enters a Parry State in which they can fully absorb one Melee attack, stunning the attacker, but can't do anything else. After a Parry is used, regardless if it was successful, it cannot be used again for approximately 4 seconds.


=== Laning ===
=== Laning ===