Mechanics: Difference between revisions

Map Mechanics: update from 2 walkers needed for flex to one.
removed Advanced Movement section and gifs (moved to its own page)
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; Wall Jump
; Wall Jump


* Heroes can perform a ''wall jump'' by jumping in mid air next to a wall while inputting the direction away from the wall. This does not cost any [[Stamina]].[[File:Wall_Jump.gif|frame|center|Wall Jumping]]
* Heroes can perform a ''wall jump'' by jumping in mid air next to a wall while inputting the direction away from the wall. This does not cost any [[Stamina]].
 
== Advanced Movement ==
 
;Melee Jump
* Melee jumping is the technique of using a heavy melee timed with a jump against a wall to go up without double jumping, thus saving a Stamina bar.[[File:Melee_Jump.gif|frame|center|Melee Jumping]]
 
;Corner Boost 
*''Corner Boost'' is a technique of very tight wall jumping on edges or corners to gain extra height without using stamina. [[File:Corner_Boost.gif|frame|center|Corner Boosting]]
 
;Dropdown Corner Boost
*Same as ''Corner Boost'', ''Dropdown Corner Boost'' can be done on any edge in the game. To perform it, drop down from an edge and wall jump to gain extra height without using stamina.[[File:Dropdown_Corner_Boost.gif|frame|center|Dropdown Corner Boosting]]


=== General ===
=== General ===