Mechanics: Difference between revisions

LVL (talk | contribs)
Updated some text and split the big map mechanics table into two tables.
Updated Soul Urn description to match latest patch notes.
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! Object !! Image !! Description
! Object !! Image !! Description
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| [[Soul Urn]] || [[File:Soul_Urn_Render.png|110px]] || After 10 minutes of game time, the Soul Urn will appear and be ready for capture. Once captured on the opposite side of the map, the capturing team will receive a large bounty of [[Souls]], a single ability point for the "courier", and another urn will spawn 5 minutes later.  
| [[Soul Urn]] || [[File:Soul_Urn_Render.png|110px]] || After 10 minutes of game time, the Soul Urn will appear and be ready for capture. The capturing team will receive a large bounty of [[Souls]] and a few minor stat buffs. The Urn spawns every 5 minutes, with the capture location depending on the soul difference between teams.  
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| [[Breakables]] || [[File:Gold_Urn_Render.png|110px]] || Breakables are found all around the map in the form of a crate or a golden statue. Break them for a minor but permanent power-up or a small amount of [[Souls]].  
| [[Breakables]] || [[File:Gold_Urn_Render.png|110px]] || Breakables are found all around the map in the form of a crate or a golden statue. Break them for a minor but permanent power-up or a small amount of [[Souls]].