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m A small edit to the "parry" details section, adding a brief description of the approximate details of status effects within. |
Gammaton32 (talk | contribs) →Movement: added melee jump |
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* Heroes can perform a ''wall jump'' by jumping in mid air next to a wall while inputting the direction away from the wall. This does not cost any [[Stamina]]. | * Heroes can perform a ''wall jump'' by jumping in mid air next to a wall while inputting the direction away from the wall. This does not cost any [[Stamina]]. | ||
'''Melee Jump''' | |||
* ''Melee jumping'' is the technique of using a heavy melee timed with a jump against a wall to go up without double jumping, thus saving a Stamina bar. | |||
=== General === | === General === | ||