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Gammaton32 (talk | contribs) →Gameplay Mechanics: added link to melee page, moved parry section to melee page |
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; Melee Attacks | ; Melee Attacks | ||
{{Main|Melee Attack}} | |||
* Every Hero may also perform a [[Melee attack|melee]] attack to strike at point-blank range with their fist, gun, etc. Players can perform either a light or heavy melee attack; light melee attacks deal a faster but weaker amount of damage, while heavy melee attacks take longer to execute, lunging forward with a more damaging blow. | * Every Hero may also perform a [[Melee attack|melee]] attack to strike at point-blank range with their fist, gun, etc. Players can perform either a light or heavy melee attack; light melee attacks deal a faster but weaker amount of damage, while heavy melee attacks take longer to execute, lunging forward with a more damaging blow. | ||
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; Parry | ; Parry | ||
* Parries (Default key: <code>F</code>) are a defensive move that is available to every | * [[Melee Attack#Parry|Parries]] (Default key: <code>F</code>) are a defensive move that is available to every Heroin which they can block a melee hit from an enemy player. On a successful parry, the enemy is stunned and takes 25% more damage from all sources for 2.75s. The parry goes on cooldown once it's used, but is instantly refunded on a successful parry. [[Troopers]] and [[Guardians]] can also be parried. | ||
; Crouch | ; Crouch | ||