Melee Attack: Difference between revisions

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A successful parry has a brief 0.3 second window exiting the parry animation in which the player will not be able to perform anything, after which any action (including another parry) can be performed. Holding the parry key allows the player to parry multiple heroes. An unsuccessful parry has a cooldown of 4.5 seconds before another parry can be performed again.
A successful parry has a brief 0.3 second window exiting the parry animation in which the player will not be able to perform anything, after which any action (including another parry) can be performed. Holding the parry key allows the player to parry multiple heroes. An unsuccessful parry has a cooldown of 4.5 seconds before another parry can be performed again.


Debuff Resist does not impact the duration of those status effects from being parried. However, [[Unstoppable]] (and abilities that grant the same effect) does prevent being stunned by a successful parry.  
Debuff Resist does not impact the duration of those status effects from being parried. However, {{ItemIcon|Unstoppable}} (and abilities that grant the same effect) does prevent being stunned by a successful parry.  


{{ItemIcon|Counterspell}} and {{ItemIcon|Rebuttal}} give additional effects to parries, with Rebuttal also decreasing parry cooldown to 2.5 seconds.
{{ItemIcon|Counterspell}} and {{ItemIcon|Rebuttal}} give additional effects to parries, with Rebuttal also decreasing parry cooldown to 2.5 seconds.


You can parry [[Troopers]] (blocks damage but doesn't stun them) and [[Guardians]] (blocks damage and prevents them from attacking for a short period; parried Guardian will not attempt another melee attack for a short while). You cannot normally parry [[Walker|Walkers]] or most abilities, with an exception of [[Viscous]]' Puddle Punch.  
You can parry [[Troopers]] (blocks damage but doesn't stun them) and [[Guardians]] (blocks damage and prevents them from attacking for a short period; parried Guardian will not attempt another melee attack for a short while). You cannot normally parry [[Walker|Walkers]] or most abilities, with an exception of {{HeroIcon|Viscous}}' {{AbilityIcon|Puddle Punch}}.


== Heavy Melee Cancel ==
== Heavy Melee Cancel ==