Melee Charge/Update history: Difference between revisionsGive feedback
Gammaton32 (talk | contribs) No edit summary |
No edit summary |
||
| (7 intermediate revisions by 4 users not shown) | |||
| Line 2: | Line 2: | ||
| contents = | | contents = | ||
{{Update history table/row | {{Update history table/row | ||
| update = December 6 | | update = {{Update link|May|22|2026}} | ||
| changes = | |||
* Cooldown reduced from 7s to 5s. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|March|6|2026}} | |||
| changes = | |||
* Heavy Melee Bonus damage now works with heavy melee abilities. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|July|29|2025}} | |||
| changes = | |||
* Bullet Resistance reduced from 10% to 6%. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|May|27|2025}} | |||
| changes = | |||
* Fixed always giving 25% more damage against objectives. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|May|19|2025}} | |||
| changes = | |||
* Bonus Heavy Damage reduced from 30% to 25%. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|May|8|2025}} | |||
| changes = | |||
* Cost increased from 1250 to 1600 (Global item change). | |||
* No longer grants +65 Bonus Health. | |||
* No longer grants +10% Weapon Damage. | |||
* Now grants +10% Bullet Resist. | |||
* Now grants +10% Melee Damage. | |||
* Heavy Melee Distance increased from +40% to +50%. | |||
* Bonus Heavy Damage increased from 20% to 30%. | |||
* Cooldown reduced from 16s to 7s. | |||
* No longer either instantly reloads your weapon or grants +100% bonus ammo when triggered. | |||
* Now builds into {{ItemIcon|Crushing Fists}} | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|December|6|2024}} | |||
| changes = | | changes = | ||
* Bonus Health reduced from +75 to +65 | * Bonus Health reduced from +75 to +65 | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = November 7 | | update = {{Update link|November|7|2024}} | ||
| changes = | | changes = | ||
* No longer grants +1 HP Regen. | * No longer grants +1 HP Regen. | ||
| Line 13: | Line 52: | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = October 24 | | update = {{Update link|October|24|2024}} | ||
| changes = | | changes = | ||
* Weapon Damage reduced from 15% to 12%. | * Weapon Damage reduced from 15% to 12%. | ||
| Line 19: | Line 58: | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = October 10 | | update = {{Update link|October|10|2024}} | ||
| changes = | | changes = | ||
* Cooldown increased from 10.5s to 16s. | * Cooldown increased from 10.5s to 16s. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = September 26 | | update = {{Update link|September|26|2024}} | ||
| changes = | | changes = | ||
* Impact now increases your ammo for that mag instead of reloading (so if your ammo is 2/8, it becomes 10/8). Reloads you instantly if in the middle of a reload. | * Impact now increases your ammo for that mag instead of reloading (so if your ammo is 2/8, it becomes 10/8). Reloads you instantly if in the middle of a reload. | ||
| Line 30: | Line 69: | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = September 12 | | update = {{Update link|September|12|2024}} | ||
| changes = | | changes = | ||
* Charge distance bonus is moved to innate section. | * Charge distance bonus is moved to innate section. | ||
| Line 38: | Line 77: | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = August 29 | | update = {{Update link|August|29|2024}} | ||
| changes = | | changes = | ||
* Now grants +1 HP regen. | * Now grants +1 HP regen. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = July 11 | | update = {{Update link|July|11|2024}} | ||
| changes = | | changes = | ||
* Bonus health increased from 75 to 100. | * Bonus health increased from 75 to 100. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = June 27 | | update = {{Update link|June|27|2024}} | ||
| changes = | | changes = | ||
* Weapon Damage increased from 10% to 15%. | * Weapon Damage increased from 10% to 15%. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = June 23 | | update = {{Update link|June|23|2024}} | ||
| changes = | | changes = | ||
* No longer grants +15% Melee Damage. | * No longer grants +15% Melee Damage. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = June 20 | | update = {{Update link|June|20|2024}} | ||
| changes = | | changes = | ||
* Added a new T2 Weapon item, {{ItemIcon|Melee Charge}}. | * Added a new T2 Weapon item, {{ItemIcon|Melee Charge}}. | ||