Melee Charge/Update history: Difference between revisions

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LVL (talk | contribs)
May 27 update
LVL (talk | contribs)
May 19 update
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| changes =  
| changes =  
* Fixed always giving 25% more damage against objectives.
* Fixed always giving 25% more damage against objectives.
}}
{{Update history table/row
| update = May 19, 2025
| changes =
* Bonus Heavy Damage reduced from 30% to 25%.
}}
}}
{{Update history table/row
{{Update history table/row

Revision as of 13:50, 29 May 2025

Update Changes

May 27, 2025

  • Fixed always giving 25% more damage against objectives.

May 19, 2025

  • Bonus Heavy Damage reduced from 30% to 25%.

December 6, 2024

  • Bonus Health reduced from +75 to +65

November 7, 2024

  • No longer grants +1 HP Regen.
  • Weapon Damage reduced from 12% to 10%.

October 24, 2024

  • Weapon Damage reduced from 15% to 12%.
  • Health reduced from 100 to 75.

October 10, 2024

  • Cooldown increased from 10.5s to 16s.

September 26, 2024

  • Impact now increases your ammo for that mag instead of reloading (so if your ammo is 2/8, it becomes 10/8). Reloads you instantly if in the middle of a reload.
  • Cooldown increased from 8.5s to 10s.

September 12, 2024

  • Charge distance bonus is moved to innate section.
  • Passive now has a 8s cooldown.
  • When passive triggers, you deal bonus +20% Melee Damage.
  • Now gives a UI indication when reload procs.

August 29, 2024

  • Now grants +1 HP regen.

July 11, 2024

  • Bonus health increased from 75 to 100.

June 27, 2024

  • Weapon Damage increased from 10% to 15%.

June 23, 2024

  • No longer grants +15% Melee Damage.

June 20, 2024