| Update
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Changes
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May 27, 2025
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- Fixed always giving 25% more damage against objectives.
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May 19, 2025
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- Bonus Heavy Damage reduced from 30% to 25%.
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May 8, 2025
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- Cost increased from 1250 to 1600 (Global item change).
- No longer grants +65 Bonus Health.
- No longer grants +10% Weapon Damage.
- Now grants +10% Bullet Resist.
- Now grants +10% Melee Damage.
- Heavy Melee Distance increased from +40% to +50%.
- Bonus Heavy Damage increased from 20% to 30%.
- Cooldown reduced from 16s to 7s.
- No longer either instantly reloads your weapon or grants +100% bonus ammo when triggered.
- Now builds into
Crushing Fists
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December 6, 2024
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- Bonus Health reduced from +75 to +65
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November 7, 2024
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- No longer grants +1 HP Regen.
- Weapon Damage reduced from 12% to 10%.
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October 24, 2024
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- Weapon Damage reduced from 15% to 12%.
- Health reduced from 100 to 75.
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October 10, 2024
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- Cooldown increased from 10.5s to 16s.
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September 26, 2024
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- Impact now increases your ammo for that mag instead of reloading (so if your ammo is 2/8, it becomes 10/8). Reloads you instantly if in the middle of a reload.
- Cooldown increased from 8.5s to 10s.
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September 12, 2024
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- Charge distance bonus is moved to innate section.
- Passive now has a 8s cooldown.
- When passive triggers, you deal bonus +20% Melee Damage.
- Now gives a UI indication when reload procs.
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August 29, 2024
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July 11, 2024
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- Bonus health increased from 75 to 100.
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June 27, 2024
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- Weapon Damage increased from 10% to 15%.
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June 23, 2024
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- No longer grants +15% Melee Damage.
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June 20, 2024
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