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| {{Infobox item | | {{Infobox item/auto|Melee Charge}} |
| | item_imagefilepath = Melee Charge | |
| | item_name = Melee Charge
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| | item_type = Weapon
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| | item_tier = 2
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| | has_components = false
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| | has_passive1 = true
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| | has_passive2 = false
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| | has_active1 = false
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| | has_iscomponentof = false
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| | item_stat1 = +15% [[Weapon Damage]]
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| | item_stat2 = +100 Bonus [[Health]]
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| | item_stat3 = +1 [[Health Regen]]
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| | item_stat4 = 40% '''[[Melee_attack#Heavy|Heavy Melee]]''' Distance
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| | souls = 1,250
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| | passive1_description = Your next '''Heavy Melee''' attack against an enemy '''deals increased damage''' and either '''reload your weapon weapon instantly''' or give you up to '''+100% bonus ammo'''. Only activates when Bonus Ammo is not full.
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| | passive1_cooldown = 10s
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| | passive1_stat1 = +20% Bonus Heavy Melee Damage
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| }} | |
| '''Melee Charge''' is a Tier 2 Weapon [[Items|Item]] that grants additional [[Weapon Damage]], Bonus [[Health]] and [[Health Regen]]. Its passive effect causes Heavy [[Melee]] attacks to charge further forward, and either reload a hero's weapon or give up to +100% bonus ammo. The item only activates when Bonus Ammo is not full.
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| If you are reloading when it activates, it will instantly finish your reload. If you are not reloading, it will grant +100% Bonus Ammo to your magazine instead.
| | {{ItemSummary|{{#var:item_key_or_en}}}} |
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| The bonus damage will only occur if the item activates. If it is on cooldown or your bonus ammo is full, you will not gain the +20% Bonus Heavy Melee Damage.
| | == Affected Abilities == |
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| The Bonus Heavy Melee Damage will additionally only apply to a maximum of 1 enemy hit even if you hit multiple enemies at once.
| | Some abilities scale with melee damage and are affected by this item's increase to [[Melee Damage]]. |
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| | {{AbilityTable|melee|hide=Notes}} |
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| | Several abilities use heavy melee scaling and will benefit from Melee Charge's unique passive effect as well. |
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| | {{AbilityTable|heavymelee}} |
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| It can be purchased from the [[The Curiosity Shop|Shop]] for {{Souls|1,250}}.
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| {{clear}}
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| == Update history == | | == Update history == |
| {{Update history table | | {{Update history}} |
| | contents =
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| {{Update history table/row
| | == Navigation == |
| | update = September 26, 2024
| | {{Item Navbox}} |
| | changes =
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| *Impact now increases your ammo for that mag instead of reloading (so if your ammo is 2/8, it becomes 10/8). Reloads you instantly if in the middle of a reload.
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| *Cooldown increased from 8.5s to 10s.
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| }}
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| {{Update history table/row
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| | update = September 12, 2024
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| | changes =
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| *All ability and item cooldowns Increased by 6% globally.
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| *Charge distance bonus is moved to innate section.
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| *Passive now has a 8s cooldown.
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| *When passive triggers, you deal bonus +20% Melee Damage.
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| *Now gives a UI indication when reload procs.
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| }}
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| {{Update history table/row
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| | update = August 29, 2024
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| | changes =
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| *Now grants +1 HP regen.
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| }}
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| {{Update history table/row
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| | update = July 11, 2024
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| | changes =
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| *Bonus health increased from 75 to 100.
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| }}
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| {{Update history table/row
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| | update = June 27, 2024
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| | changes =
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| *Weapon Damage increased from 10% to 15%.
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| }} | |
| {{Update history table/row
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| | update = June 23, 2024
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| | changes =
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| *No longer grants +15% Melee Damage.
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| }}
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| {{Update history table/row
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| | update = June 20, 2024
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| | changes =
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| *Introduced.
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| }}
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| }}
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| {{Item_Navbox}} | |
| [[Category:Items]]
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