Melee Charge: Difference between revisions

TheMilkMan (talk | contribs)
Updated to use ItemSummary as body text
Vergir (talk | contribs)
m add heavy melee table, hide notes on light melee.
 
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{{ItemSummary|{{#var:item_key_or_en}}}}
{{ItemSummary|{{#var:item_key_or_en}}}}


== Notable Interactions ==
== Affected Abilities ==
* {{HeroIcon|Billy}}' {{AbilityIcon|Bashdown}} T3 triggers Melee Charge's effect. However, Bashdown only benefits from the passive melee damage bonus, and does not trigger the 25% bonus damage.
 
* {{HeroIcon|Viscous}}' {{AbilityIcon|Puddle Punch}} T3 is bugged, and does not gain 25% bonus damage from Melee Charge's effect, despite putting the passive on cooldown.
Some abilities scale with melee damage and are affected by this item's increase to [[Melee Damage]].
* {{HeroIcon|Yamato}} benefits from Melee Charge due to her above-average melee damage.
 
{{AbilityTable|melee|hide=Notes}}
 
Several abilities use heavy melee scaling and will benefit from Melee Charge's unique passive effect as well.
 
{{AbilityTable|heavymelee}}


== Update history ==
== Update history ==
{{Update history}}
{{Update history}}


== Navigation ==
{{Item Navbox}}
{{Item Navbox}}