Melee Charge: Difference between revisions

removed interactions (viscous was fixed and yamato wasn't relevant)
Vergir (talk | contribs)
m add heavy melee table, hide notes on light melee.
 
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{{ItemSummary|{{#var:item_key_or_en}}}}
{{ItemSummary|{{#var:item_key_or_en}}}}
== Affected Abilities ==
Some abilities scale with melee damage and are affected by this item's increase to [[Melee Damage]].
{{AbilityTable|melee|hide=Notes}}
Several abilities use heavy melee scaling and will benefit from Melee Charge's unique passive effect as well.
{{AbilityTable|heavymelee}}


== Update history ==
== Update history ==
{{Update history}}
{{Update history}}


== Navigation ==
{{Item Navbox}}
{{Item Navbox}}