Melee Charge: Difference between revisions

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m add heavy melee table, hide notes on light melee.
 
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{{Infobox item
{{Infobox item/auto|Melee Charge}}
|item_imagefilepath=Melee Charge
|item_name=Melee Charge
|item_type=Weapon
|item_tier=2
|has_components=false
|has_passive1=true
|has_passive2=false
|has_active1=false
|has_iscomponentof=false
|item_stat1=+15% [[Weapon Damage]]
|item_stat2=+100 Bonus [[Health]]
|item_stat3=+1 [[Health Regen]]
|item_stat4=40% '''[[Melee_attack#Heavy|Heavy Melee]]''' Distance
|souls=1,250
|passive1_description=Increases your Heavy Melee charge distance. When you perform a '''Heavy Melee''' attack against an enemy, your weapon '''[[reload]]s instantly'''.
|passive1_cooldown=8.5s
|passive1_stat1=+20% Bonus Heavy Melee Damage
}}
'''Melee Charge''' is a Tier 2 Weapon [[Items|Item]] that grants additional [[Weapon Damage]], Bonus [[Health]] and [[Health Regen]]. Its passive effect causes Heavy [[Melee]] attacks to charge further forward, and instantly reload a hero's weapon.


It can be purchased from the [[The Curiosity Shop|Shop]] for {{Souls|1,250}} [[Souls]].
{{ItemSummary|{{#var:item_key_or_en}}}}


== Update history ==
== Affected Abilities ==
{| class="wikitable sortable mw-collapsible" style="background-color:#FEF6E7; width: 40%"
 
|- style= "background-color:#f0dbbb;"
Some abilities scale with melee damage and are affected by this item's increase to [[Melee Damage]].
|'''Patch'''
 
|'''Changes'''
{{AbilityTable|melee|hide=Notes}}
|-
 
|[[Update: September 12, 2024]]
Several abilities use heavy melee scaling and will benefit from Melee Charge's unique passive effect as well.
|
- Charge distance bonus is moved to innate section


- Passive now has a 8s cooldown
{{AbilityTable|heavymelee}}


- When passive triggers, you deal bonus +20% Melee Damage
== Update history ==
{{Update history}}


- Now gives a UI indication when reload procs
== Navigation ==
|-
{{Item Navbox}}
|[[Update: August 29, 2024]]
|
- Now grants +1 Health Regen
|}
{{Item_Navbox}}