Melee Charge: Difference between revisions

Abbegg (talk | contribs)
m Added Update history September 26, 2024
Vergir (talk | contribs)
m add heavy melee table, hide notes on light melee.
 
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{{Infobox item
{{Infobox item/auto|Melee Charge}}
| item_imagefilepath  = Melee Charge
 
| item_name            = Melee Charge
{{ItemSummary|{{#var:item_key_or_en}}}}
| item_type            = Weapon
 
| item_tier            = 2
== Affected Abilities ==
| has_components      = false
 
| has_passive1        = true
Some abilities scale with melee damage and are affected by this item's increase to [[Melee Damage]].
| has_passive2        = false
 
| has_active1          = false
{{AbilityTable|melee|hide=Notes}}
| has_iscomponentof    = false
 
| item_stat1          = +15% [[Weapon Damage]]
Several abilities use heavy melee scaling and will benefit from Melee Charge's unique passive effect as well.
| item_stat2          = +100 Bonus [[Health]]
 
| item_stat3          = +1 [[Health Regen]]
{{AbilityTable|heavymelee}}
| item_stat4          = 40% '''[[Melee_attack#Heavy|Heavy Melee]]''' Distance
| souls                = 1,250
| passive1_description = Your next '''Heavy Melee''' attack against an enemy '''deals increased damage''' and '''reloads your weapon weapon instantly'''.
| passive1_cooldown    = [[File:Cooldown Icon.png|20px]]10s
| passive1_stat1      = +20% Bonus Heavy Melee Damage
}}
'''Melee Charge''' is a Tier 2 Weapon [[Items|Item]] that grants additional [[Weapon Damage]], Bonus [[Health]] and [[Health Regen]]. Its passive effect causes Heavy [[Melee]] attacks to charge further forward, and instantly reload a hero's weapon.


It can be purchased from the [[The Curiosity Shop|Shop]] for {{Souls|1,250}}.
{{clear}}
== Update history ==
== Update history ==
{{Update history table
{{Update history}}
| contents =
 
{{Update history table/row
== Navigation ==
| update = September 26, 2024
{{Item Navbox}}
| changes =
*Impact now increases your ammo for that mag instead of reloading (so if your ammo is 2/8, it becomes 10/8). Reloads you instantly if in the middle of a reload.
*Cooldown increased from 8.5s to 10s.
}}
{{Update history table/row
| update = September 12, 2024
| changes =
*All ability and item cooldowns Increased by 6% globally.
*Charge distance bonus is moved to innate section.
*Passive now has a 8s cooldown.
*When passive triggers, you deal bonus +20% Melee Damage.
*Now gives a UI indication when reload procs.
}}
{{Update history table/row
| update = August 29, 2024
| changes =
*Now grants +1 HP regen.
}}
{{Update history table/row
| update = July 11, 2024
| changes =
*Bonus health increased from 75 to 100.
}}
{{Update history table/row
| update = June 27, 2024
| changes =
*Weapon Damage increased from 10% to 15%.
}}
{{Update history table/row
| update = June 23, 2024
| changes =  
*No longer grants +15% Melee Damage.
}}
{{Update history table/row
| update = June 20, 2024
| changes =  
*Introduced.
}}
}}
{{Item_Navbox}}
[[Category:Items]]