Melee Charge: Difference between revisions

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m add heavy melee table, hide notes on light melee.
 
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{{Infobox item
{{Infobox item/auto|Melee Charge}}
|item_imagefilepath=Melee Charge|item_name=Melee Charge|item_type=Weapon|has_components=false|has_passive1=true|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+15% Weapon Damage|item_stat2=+100 Bonus Health| souls          = 1250|passive1_description=Increases your '''Heavy Melee''' charge distance. When you perform a '''Heavy Melee''' attack against an enemy, your weapon '''reloads instantly'''.|passive1_cooldown=}}
 
{{ItemSummary|{{#var:item_key_or_en}}}}
 
== Affected Abilities ==
 
Some abilities scale with melee damage and are affected by this item's increase to [[Melee Damage]].
 
{{AbilityTable|melee|hide=Notes}}
 
Several abilities use heavy melee scaling and will benefit from Melee Charge's unique passive effect as well.
 
{{AbilityTable|heavymelee}}


== Update history ==
== Update history ==
{{Update history}}


{{Items}}
== Navigation ==
[[Category:Items]]
{{Item Navbox}}