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Add clarification to the mechanics |
m Removed cooldown icon from passive (now integrated in infobox template) |
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| Line 15: | Line 15: | ||
| souls = 1,250 | | souls = 1,250 | ||
| passive1_description = Your next '''Heavy Melee''' attack against an enemy '''deals increased damage''' and either '''reload your weapon weapon instantly''' or give you up to '''+100% bonus ammo'''. Only activates when Bonus Ammo is not full. | | passive1_description = Your next '''Heavy Melee''' attack against an enemy '''deals increased damage''' and either '''reload your weapon weapon instantly''' or give you up to '''+100% bonus ammo'''. Only activates when Bonus Ammo is not full. | ||
| passive1_cooldown = | | passive1_cooldown = 10s | ||
| passive1_stat1 = +20% Bonus Heavy Melee Damage | | passive1_stat1 = +20% Bonus Heavy Melee Damage | ||
}} | }} | ||