Melee Charge: Difference between revisions

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Lacni (talk | contribs)
m Removed cooldown icon from passive (now integrated in infobox template)
Snes (talk | contribs)
Oct 10th update adjustments.
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| souls                = 1,250
| souls                = 1,250
| passive1_description = Your next '''Heavy Melee''' attack against an enemy '''deals increased damage''' and either '''reload your weapon weapon instantly''' or give you up to '''+100% bonus ammo'''. Only activates when Bonus Ammo is not full.
| passive1_description = Your next '''Heavy Melee''' attack against an enemy '''deals increased damage''' and either '''reload your weapon weapon instantly''' or give you up to '''+100% bonus ammo'''. Only activates when Bonus Ammo is not full.
| passive1_cooldown    = 10s
| passive1_cooldown    = 16s
| passive1_stat1      = +20% Bonus Heavy Melee Damage
| passive1_stat1      = +20% Bonus Heavy Melee Damage
}}
}}
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{{Update history table
{{Update history table
| contents =
| contents =
{{Update history table/row
| update = October 10, 2024
| changes =
*Cooldown increased from 10.5s to 16s.
}}
{{Update history table/row
{{Update history table/row
| update = September 26, 2024
| update = September 26, 2024