Melee Charge: Difference between revisions

LVL (talk | contribs)
Automated.
Notes: Tested in game and that line of text wasn't true, at least not anymore. The extra melee damage applied to all targets hit
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== Notes ==
== Notes ==
* The bonus damage will only occur if the item activates. If it is on cooldown, the player will not gain the +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusHeavyMeleeDamage}}% Bonus Heavy Melee Damage.
* The bonus damage will only occur if the item activates. If it is on cooldown, the player will not gain the +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusHeavyMeleeDamage}}% Bonus Heavy Melee Damage.
* The Bonus Heavy Melee Damage will additionally only apply to a maximum of 1 enemy hit even if multiple enemies are hit simultaneously.


== Notable Interactions ==
== Notable Interactions ==