Melee Charge: Difference between revisionsGive feedback
11-07-2024 Update changes |
moving notes, reword |
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'''Melee Charge''' is a Tier 2 Weapon [[Items|Item]] that grants additional [[Weapon Damage]] and Bonus [[Health]]. Its passive effect causes Heavy [[Melee]] attacks to charge further forward, and either reload a hero's weapon or give up to +100% bonus ammo. The item only activates when Bonus Ammo is not full. | '''Melee Charge''' is a Tier 2 Weapon [[Items|Item]] that grants additional [[Weapon Damage]] and Bonus [[Health]]. Its passive effect causes Heavy [[Melee]] attacks to charge further forward, and either reload a hero's weapon or give up to +100% bonus ammo. The item only activates when Bonus Ammo is not full. | ||
It can be purchased from the [[The Curiosity Shop|Shop]] for {{Souls|1,250}}. | |||
The | |||
== Notes == | |||
* If the player is reloading when it activates, it will instantly finish the reload. If not reloading, it will grant +100% Bonus Ammo to the magazine instead. | |||
* The bonus damage will only occur if the item activates. If it is on cooldown or bonus ammo is full, the player will not gain the +20% Bonus Heavy Melee Damage. | |||
* The Bonus Heavy Melee Damage will additionally only apply to a maximum of 1 enemy hit even if multiple enemies are hit simultaneously. | |||
== Update history == | == Update history == | ||
{{Main|Melee Charge/ | {{Main|Melee Charge/Update history}} | ||
{{Update history}} | {{Update history}} | ||
{{Item_Navbox}} | {{Item_Navbox}} | ||
[[Category:Items]] | [[Category:Items]] | ||