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{{Infobox item | {{Infobox item | ||
| item_name = Melee Charge | | item_name = Melee Charge | ||
| | | item_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|MeleeDistanceScale}}% Heavy Melee Distance | ||
| item_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusMeleeDamagePercent}}% [[Melee Damage]] | |||
| | | item_stat3 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BulletResist}}% [[Bullet Resist]] | ||
| | | has_passive1 = true | ||
| passive1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s | |||
| passive1_description = {{#invoke:Lang|get_string|upgrade_melee_charge_desc|item_name={{#var:item_key_or_en}}}} | |||
| passive1_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusHeavyMeleeDamage}}% Bonus Heavy Damage | |||
| | | has_iscomponentof = true | ||
| iscomponentof1_name = Crushing Fists | |||
| item_stat2 = + | |||
| item_stat3 = + | |||
| | |||
| passive1_description = | |||
| | |||
| passive1_stat1 = + | |||
| iscomponentof1_name = Crushing Fists | |||
}} | }} | ||
'''Melee Charge''' is a Tier | '''Melee Charge''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that grants additional [[Melee Damage]], Heavy Melee Distance, and [[Bullet Resist]]. Its passive effect causes Heavy [[Melee]] attacks to deal extra damage every {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s. | ||
It can be purchased from the [[ | It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}. | ||
'''Melee Charge''' is a [[Component]] of {{ItemIcon|Crushing Fists}}. | |||
== Notes == | == Notes == | ||
* The bonus damage will only occur if the item activates. If it is on cooldown, the player will not gain the + | * The bonus damage will only occur if the item activates. If it is on cooldown, the player will not gain the +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusHeavyMeleeDamage}}% Bonus Heavy Melee Damage. | ||
* The Bonus Heavy Melee Damage will additionally only apply to a maximum of 1 enemy hit even if multiple enemies are hit simultaneously. | * The Bonus Heavy Melee Damage will additionally only apply to a maximum of 1 enemy hit even if multiple enemies are hit simultaneously. | ||