Melee Charge: Difference between revisions

FamousPup (talk | contribs)
Add clarification to the mechanics
Lacni (talk | contribs)
m Removed cooldown icon from passive (now integrated in infobox template)
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| souls                = 1,250
| souls                = 1,250
| passive1_description = Your next '''Heavy Melee''' attack against an enemy '''deals increased damage''' and either '''reload your weapon weapon instantly''' or give you up to '''+100% bonus ammo'''. Only activates when Bonus Ammo is not full.
| passive1_description = Your next '''Heavy Melee''' attack against an enemy '''deals increased damage''' and either '''reload your weapon weapon instantly''' or give you up to '''+100% bonus ammo'''. Only activates when Bonus Ammo is not full.
| passive1_cooldown    = [[File:Cooldown Icon.png|20px]]10s
| passive1_cooldown    = 10s
| passive1_stat1      = +20% Bonus Heavy Melee Damage
| passive1_stat1      = +20% Bonus Heavy Melee Damage
}}
}}