Melee Lifesteal: Difference between revisions

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{{Infobox item
{{Infobox item/auto|Melee Lifesteal}}
| item_imagefilepath = Melee Lifesteal
| item_name = Melee Lifesteal
| item_type = Vitality
| item_tier = 1
| has_components = false
| has_passive1 = true
| has_passive2 = false
| has_active1 = false
| has_iscomponentof = true
| item_stat1 = +12% [[Melee Damage]]
| item_stat2 = +75 [[Bonus Health]]
| souls = 500
| passive1_description = Your melee attacks heal you for 20% of the Melee Damage dealt plus 90. This heal is 30% effective vs non-heroes.
| passive1_cooldown = 7s
| iscomponentof1_name = Lifestrike
}}


'''Melee Lifesteal''' is a Tier 1 [[Vitality]] [[Item]] that provides [[Melee Damage]] and [[Bonus Health]]. In addition, melee attacks will heal you for a portion of the damage dealt, but this heal is less effective against non-heroes.
{{ItemSummary|{{#var:item_key_or_en}}}}


It may be purchased for {{Souls|500}} [[Souls]] from the [[Shop]].
== Affected Abilities ==


Melee Lifesteal is a component of [[Lifestrike]].  
Some abilities scale with melee damage and are affected by Melee Lifesteal's increase to [[Melee Damage]]. Abilities that deal melee damage will also trigger the lifesteal effect.


==Notes==
{{AbilityTable|melee}}


* Striking multiple targets with one attack will not increase healing gained.
== Notes ==


== Recommended heroes ==
* Striking multiple targets with one attack will not increase healing gained.


* [[Abrams]]
== Update history ==
* [[Yamato]]
{{Update history}}


== Update history ==
== Trivia ==
{| class="wikitable sortable mw-collapsible" style="background-color:#FEF6E7; width: 40%"
* Melee Lifesteal is one of several items to feature in promotional posters around the [[Map]].
|- style= "background-color:#f0dbbb;"
<gallery widths=300 heights=250>
|'''Patch'''
Melee Lifesteal Poster.png|thumb|390x390px|Poster for Melee Lifesteal
|'''Changes'''
</gallery>
|-
== Navigation ==
|[[Update: September 26, 2024]]
{{Item Navbox}}
| - Melee damage reduced from 13% to 12%
- Heal vs non-heroes reduced from 40% to 30%
|-
|[[Update: September 12, 2024]]
|
- Melee damage reduced from 15% to 13%
|-
|[[Update: August 29, 2024]]
|
- Passive Effectiveness against Non-Heroes increased: 35% > 40%
|}
{{Item_Navbox}}